Necromunda tease inside the WD + other stuff
Hello everyone !!
This page was on FB
There'll be plenty of releases for Necromunda over the coming months and we look forward to showing them to you soon.
Warmachine team championship ranking !
Hello everyone !!
this week there was the WTC. (It's the Warmachine world cup.)
GG to the Lorelei German team that took the win !
Next week pre order !!
Hello everyone !!
Gw previewed the next week release :
IG codex :
Moon base Klaisus :
Drone Multi-kit with gardening option :
FireStorm review of the campaign game !
Hello everyone !!
First i'd like to apologize, the review was delayed because of a technical blunder on my side and i had to start over from scratch !
The official description is :
This box contains everything you need to run a multiplayer campaign of Warhammer Age of Sigmar in the war-torn lands of the Flamescar Plateau. Whether you want to play Skirmish games, or massive, epic battles with thousands of points, this set makes it easy to organise, set up and play.
Let's get this review started !
Before getting into the meat of the rules i'd like to spend a short time on the content and it's quality. In the box there are Cards, a map and stickers.
A) Map and stickers
It's an interesting combo, using a cardboard map and sticker and it's the first time gw did it IIRC.
The Map is foldable, in Cardboard, with 6 panels, very close in quality to the bloodbowl pitch but with a lighter density and a smaller size. It's a representation of the Flamescar Plateau a war torn lands in the Fire realm. The back story is that a magocracy used to live here but got wiped by Khorne himself after they disintegrated his armies(haha is khorne allowed to swing his axe ?) . I guess it did matter a little where the blood flowed from.
The design look good with cute illustrations on a few regions (the ones with strategic importance.)
To be honest it feel a bit empty a larger numbers of points of interest drawn on the map would have been better but it's nothing major. On the 23 regions only 9 have something drawn on them the rest is barren land.
2) Stickers (256)
Stickers are supposed to be reusable and there are a bunch of them.
First they are not sticker because they don't use any glue !! they hold in place with statics, or Chaos magic.
The bigger one (the starting position markers) tend to curl a little. One solution i found is to lightly lick the marker back
and stick it on the map (like with a stamp). Then it's super well sticked and even take an effort to remove it from the map. I didn't mention it but the design of the large one are amazing and invite the imagination !!
The smaller marker hold very tight without licking and it's worth noting that once you have used them you can replace them on the storage sheet without any trouble.
My conclusion on the map and markers is that they are of great quality, the marker re usable thing is great and work perfectly. My only caveat is, if i need to keep the map somewhere for all the campaign i would have liked a thinner material to hang it on a wall. Still doable with the cardboard map but not very intuitive.
B) Cards & envelopes
There are a lot of cards in firestorm and that's because it's a deck building game ! Off course you also need to store them for the duration of the campaign and envelopes are provided.
Cards, cards, cards, cards (131). You get 4 set of domains cards (one for each players).
Glory points, build points, strategic cards, secret objectives... The quality is ok (nothing special) with a slight satin finish, if i were to make a comparison, the open war cards are of better quality. Don't freak out though, the difference is very light and you have to hold the two at the same time and look really hard to feel a difference.
Great idea to have thought of it. In fact it's primordial to be able to stock your deck between battles. If the idea is great, the actual product is not ^^ it's cheap thin cardboard that not gonna last more than a few sessions. The positive is that you can write your name on it and i am sure GW store will give them freely for playing (and that would explain the quality). One other options is getting a deck holder (for MTG) and store all the cards inside.
Quality is ok, nothing special but it does the job ! Let's get to the rules now !!!!
Firestorm is a campaign mode for 2 to 4 players battling for the control of the Flamescar Plateau. Playing campaigns of warhammer (battle or 40k) in a sandbox with way to upgrade cities was always a dream of me. Alas it never really worked as i imagined. Was it official campaign set, third party solution or even homemade.
And Here come Firestorm ! I know deck building game have a lot of hype these days, but to imagine GW would join the fray is great (Shadespire going have deck building too). It's innovative as a way to manage a campaign ! Made me think a little of the board game : Terraforming mars (way easier don't worry).
A) Overview of the rules
The rules are quite simple but with a lot of little details improving the depth of the game. We fight for zone control by challenging other players. before each battle, we draw 6 cards from our deck and build our armies with the points allowed. After the game, there is a post battle phase where you can loot and then upgrade your deck !
B) Set up :
Set up is quite straight forward. First you roll for starting position. Then take the 8 base cards composing your Domain deck.
Finally draw 3 secrets objectives, choose one and place it in the envelopes until the end of the campaign or until you complete it !.
Write your name on the different markers of your color.
That's it for the set up !
1) No turn & honor code !
In the Firestorm campaign there is no turn per se, at any time you can challenge and play within the set time limit (One week for exemple). But you can't challenge again until the previous game is played.
The code : Instead of a big set or rules for challenge there is a code !
haha it's a cool rule !
2) Time of war and region selection
There is a Time of war rule for each of the regions on the map. Off course some have perks for certain race or drawback.
To select which region to fight on, you roll a dice and the winner choose where the battle take place. That mean you can challenge someone and if you win the roll you choose where the fight happen, your zone, a neutral zone or one controlled by the challenged.
The most interesting part of the campaign (outside of playing an AOS battle of course.) is spending build points to improve your deck and map control.
1)Spoils of war :
After each battle both player gain 1d3 build points to spend. (The winner can reroll. )
Unspent build points are converted to cards and are saved for later in the envelope.
2)Spending build points :
The first thing you can buy with build points is a garrison ! it's a super strong defensive tool that also help conquering close region. Garrison allow you to draw a 7th domain card before the battle (it's super good if you have a good deck).
Second way to spend build points is upgrading the Domain deck.
There is 3 types of Domain cards, basic, upgrade, optional. You always start with the 8 base cards
You can purge your deck of basic cards with upgrade cards or you can add optional cards and upgrade them too if you want.
It's really important (i think) that you get to the max muster point asap ! (max is 20 pts per fight) but i am sure other strategies are viable too !
1) Muster points :
In a matched play 1 muster point = 100 pts ! max is 20 muster points (so 2000p max). If players are ok with it, they can decide at the start of the campaign that muster points are worth 50 or 200 or any number they want.
So it's important to make the drawing of cards before the play day because you may have to change your list based on the number of MP you got !
2) Strategic points :
SP are rerolls, for 1 SP you can re-roll all combats and magics rolls. They can also be used to buy stratagems during/before a game.
Here the list of stratagems:
In the firestorm campaign there is 4 Battleplans and they all utilise a bidding system for role selection.
All the 4 BP used in the Firestorm campaign are some sort of surprise attack. That mean that one role, the attacker is going to be favored. The four present in the book are :Trap, Flanked, Night Attack, The Ambush.
2) VP bidding:
As a way to balance the scenario, both player bid VP before the game (secretly on a piece of paper). The winner get the attacker side !
It's a super interesting mechanisme, but you are going to need a few games to get the right amount VP bid. Because if you bid too much you will loose even as the attacker and if you bid too low you give away the attacker role for cheap and loose.
There a few thing that i left out about the Firestorm campaign
1) Other details
-Parley : Player can make tractation and even trade stuff.
-Legacy Campaign : You can start a new campaign on the ruin (map) of the old one !!
-Victory : At end of the campaign duration the player with the most glory points win. But you win instantly with 30 glory points or by making a flame scepter and controlling 3 specifics zones !
-A realm gate
Firestorm is a really cool box ! It solve all the campaign problem that i encountered in the past.
The deck building is great and manage everything in the game : army size, town upgrade, defense, objective, win and loss.
It's fast and easy to explain.
To me there is only 2 problems with this release :
-The map is a bit heavy to hang on a wall and you need to keep the board open during all the campaign (or make sure that the markers are really well fixed !)
-The enveloppes quality is a bit low.
That's it for the review of the campaign mode of Firestorm !
I think it's going to be my favorite release for the AOS, i honestly think it's brillant and super fun to play. I can't wait to start a campaign (maybe next week !)
Pre-order this week !
Hello everyone !!
Bunch of pre order today !
-Firestorm (Deck building campaign for AOS)
-Death guard Blightlord terminators
-Lake-town Guard Warband
-Lake-town Guard militia
-Anvilgard,Tempest's Eye, Hammerhal cities pack.
You can see all this here
I will have to postone the Firestorm Review to tomorow my Libre office just erased most of it :''''''(. Look like i have to write everything again so i'll do it tomorow sorry everyone.
(On the positive side i won 2-1 tonight against the last year champion !)
The Armies of Firestorm: Stoneklaw’s Gustompas
Hello everyone !!
Another tease by GW about new allegiances for Firestorm.
It's a fun on you roll 2 time D66 before battle and choose one result. : there is 12 possibles outcome (11 if you consider that 11-13 is choose any) . You can get cute option like free move at start, night fighting or even ambush..
Cant say too much until NDA lift but when you conquer zone you draw cards (domain card) and you get ressources that can be spent on stratagems (or other thing)
It's like Age of Sigmar meet Age of Empire !!!
We'll make our review of firestorm this night.
Usually we publish at 00:01 GMT but tonight i play Bloodbowl (Week 2, 0-0-1) so it's going to delay this to later this night !
All hail Nuffle !
Japanese Space Marines Heroes review (full set!)
Hello everyone !!
I'd like to share a post Christopher sent us.
It's an amazing review of the Space marines heroes (the japan ones).
From this point onward it's him speaking :
Recently I got hold of a Japanese Space Marine Heroes display and since
there is a big interest in the Space Marine Heroes I wanted to share
every information I have with the community.
The display is Beautiful. As you can see, it looks like a Rhino. It
contains 24 Space Marine Heroes miniatures. Important detail: You get a
pair of every miniature pro display, so if you are in Japan and want to
buy all twelve Space Marine Heroes, try to get a sealed display, because
otherwise there is the possibility that you won’t get the whole
collection. The Box says „Series 1“, so maybe there will be a Series 2,
The Heroes are clearly a starter product. They are snap fit, come with a
custom scenic base and it is possible to remove the parts from the sprue
without a knife, though I would recommend using some tools for doing
this. The quality is standard GW quality. The details are nice and
crisp. The poses are quite dynamic with a few exceptions. Every model
has the option for a head with helmet or without, so there will be some
heads to customise other Space Marines or if you go full Warhammer
40.000 nerd I guess you could paint both so you could interchange them.
The Squad is an Ultramarine squad fluffwise, but since the chapter
details are not modelled, you can paint them in any way you deem fit.
The boxes do not contain any decal transfer sheets.
Each box contains an assembly guide for the miniature as well as a card
of the specific Space Marine. It has some stats like Firepower or
Armour, which do not fit with the 40k rules. I guess this is mostly to
give children which start with the hobby some idea to compare the
miniatures or make up some game to trade their double Miniatures. The
back of each card contains the background for the brother in question,
which I cannot read, cause its Japanese, but google translate ist really
good in translating it.
Each Space Marine Hero costs 750 Yen which is 5,40 €, so it is clearly a
starter product. The Display would cost you 18.000 Yen, which is 137,- €
but I don’t know if they would sell you a whole display in Japan.
The Squad consists of:
Brother-Sergeant Sevastus, who is equipped with a Grav-Pistol and a
Brother Dolor, who has a quite dynamic pose looking at his auspex
Brother Calistus, who is equipped with a Flamer
Brother Remus, who is equipped with a Rocket Launcher
Brother Castus, who is your standard Bolter Space marine
Brother Titus, who looks a little bit like the iron hands guy from Kill
Team Cassius since he is reloading his Bolter in the same pose
Brother Gaiun, who is a standard Bolter Space Marine running
Brother Venial, who throws a grenade
Brother Garus, who is shooting his Bolt Pistol
Brother Aethor, who runs and looks from the Pose like the Space Wolf
from Kill Team Cassius
There are two more Space Marine Heroes, Brother Toriad with a Heavy
Bolter and Brother Promethor with a Plasma Gun. I guess their purpose is
to be able to exchange the Heavy and Special Weapon within the squad.
Bonus: GW wouldn’t be GW if there wouldn’t be a 13th miniature which is
not contained in the display. Brother-Captain Thassarius is on the back
of every assembly guide. There is some Japanese printed above him which
says „Limited edition miniature“. There is no information on how to get
him. I could only speculate that there will be a special Japanese event
where they sell him or there will be maybe a scheme like get all of
series one and you will be allowed to buy the brother captain. But to
make it clear: I have no information on that and can only speculate.
I’ve also made a Video of some of the Boxes where I explain what I wrote
down here. Please excuse the shitty quality, since I’m not doing this
normally. If you like the Video and want to see all of the Space Marine
Heroes please let me know.
If you have questions write them in the comments, I’ll try to answer them.
If you want to use information from the video or from this post, please
be so nice to link this article or the video.
I hope you have fun with the information I could provide. Since GW said,
they will release the Space Marine Heroes in the rest of the world too
there is some hope that you will be able to get them yourself some day.
P.s.: Please do not contact me if you want to get Space Marine Heroes
since I have no means to get them.
He made a video too : HERE
Thx a lot Chris for writing this !!
It's not something we usualy do (guest writer) but if you have something good to share and wrote an article about it send us a mail ! :D
The Wraith Fleet !!
Hello everyone !!
The Vampirate are boarding today !!
The Armies of Firestorm: Tempest’s Eye
Hello again !!
Firestorm city allegiance spoil by gw !!
The Siege of Terra Dawns
Hello everyone !!
Image of the last Horus Heresy author meeting !
When you think about it, when i was young HH was only short fluff block from different source, and now we have close to 50 books !!!
11 years. 45 books (and counting!). 1 galaxy spanning series. The Horus Heresy has come to redefine how we look at the world of Warhammer 40,000, bringing the Primarchs, their Legions, and even the Emperor Himself to life in more detail than ever before. From the initial fall of Horus to the tragedy of the Dropsite Massacre, to the truth behind Imperium Secundus, everything has been building up to one climactic battle – the Siege of Terra. A group of Black Library’s most renowned authors have gathered in Nottingham today for one final planning meeting – how do you go about doing justice to the most famous event in Warhammer 40,000 history? We sent Warhammer Community writer Rhuairidh to sit in and see what’s next for the Horus Heresy.
Retconning my mind is ready ^^