Hello everyone !!
RuneWars have been released and i succumbed to the hype ! A great numbers of gamer i know have started collecting so it was already on the back of my mind. One innocent visit to my flgs + 10% discount launch offer + one weak mind = One new game ^^
My plan is to build this week end and play next week (Wednesday i think ) in the meantime here a quick opening :
That first thing you see when you open the box. 3 booklets :
-Yea i know it's in french, i prefer English rule too :/ but if i want to buy locally.
-Rules presentation : If you are familiar with recent FFG games (imperial assault, descent2, forbidden stars..) this is the standard rules layout. One book for quick start, one book for advanced rules and one book for campaign + scenario (in this case it's a fluff book). TBH i am not a big fan of this presentation, you always need to check in a different book and pertinent rules are spread all over the place. It was the same for imperial assault and it kind of reduced my fun as the GM. I prefer a thematic presentation (like any rulebook you know).
II) Punch cards and little plastic bags !
Once again it's FFG, 3 punch cards sheets with movement rulers, order disk, token, magic wind. No problem here, it's top quality ! vibrant color, Perfect ! Even better there is 2d dual face printed scenery. "Beautiful"
Movebar : very close to Xwing ruler but with a slot for improved movement precision.
Bonus : there is a lot of small plastic bag to organise the stuff. +1
III) Orders wheel
To me it's the great plus of this game, at the start of the turn you and your opponents choose an Order (left wheel) and a Modifier (right wheel) secretly for each of your units. Then during resolution phase you count from 1 to 10 (calling the initiative, it's the white number on the left wheel) and resolve each action at the fixed initiative number. It's a great game mechanism as you can choose slower action with stronger effect or fast action with weaker effect. The second wheel let you slightly alter the order. Whats even more cool is that EACH unit have a DIFFERENT wheels pair it's really interesting.
First you need to assemble them. I will not lie that was terrible experience and the wheel don't have a smooth movement. At least the instruction were clear so no wrong wheel on wrong unit cards.
IV) Models :
The box give you a lot of models :
Human side : 1 hero, 4 cav, 16 spear, 1 golem
Undead : 1 hero, 8 archer, 16 skels, 1 carrion.
Quality : Soft plastic :/ with some bended weapons (will try different unbending method tomorow). While not being GW quality, the scult are crisp, with a moderate amount of details and a very nice look. Plastic is soft but not cheap boardgame like it's a very stiff plastic.
Assembly : clip + glue, bigger models fit nicely(golem + carrion riders), the 2 first archers weren't.
Assembled models (not glued)
50% of the models bag :
I really like the style of the models and i am really eager to start painting them !!
I'll try to do a more gaming side review next week and a battle report when i play (i hope next week too).
There is a lot stuff to say about this game !