Hello everyone !!
Sculptor's talk about the new dread:
- 8 months work
- Lots of tests with helmet/human looking/ sarcophagus ...
- Wanted a BIG and Heavy Dread.
- They even animated it to see articulation moving
- Arms can be locked without glue
- Rocket on top (turn + elevation, quite mobile and quick reacting gun, maybe anti air?)
- Chest plate opens up to show off painted sarcophagus+cables ^^
- Center weapon (Rocket or bolter + future upgrade could be stuff like a flamer for Salamanders)
- All armor plates are separate like the Imperial Knight (so you can build the exoskeleton and then add the plates)
- Anti infantry/tank option on hardpoints.
Lots of design talk :D
I love that model - I need an army of them!