Hello everyone !!
Day 4 of Monsters week for AOS.
-New spell : MONSTROUS PHANTASM
The wizard links part of his own life force to a mighty spectral beast, which is summoned forth to strike down the caster’s foes.
Monstrous Phantasm has a casting value of 7+. If successfully cast, set up a Monster anywhere on the battlefield fully within 12” of the caster and more than 12″ from any enemy models.
At the end of each turn, you must take a special battleshock test by rolling a dice and adding the number of wounds allocated to that monster that turn. If the total exceeds the monster’s Bravery characteristic, the caster suffers D3 mortal wounds. In addition, if the monster is slain, the caster suffers D3 mortal wounds. If the caster is slain or flees, the monster is slain.
In pitched battle games, you do not need to pay reinforcement points for a monster summoned with this spell, nor does it count as a casualty for the purposes of victory if slain.
-Command ability : COMPEL BEASTS
Using his domineering presence, the general commands his bestial minions to assail the foe without hesitation or mercy.
If your general uses this command ability, then you can re-roll charge rolls for friendly Monsters that are within 12” of the general at the start of the charge phase.
BattlePlan : UNLEASH THE BEAST
https://whc-cdn.games-workshop.com/wp-content/uploads/2017/09/WarCom_AOS_Monsters_Day4.pdf
No reinforcement points for the new summon spell !!!
Could be interesting with ranged or support beast or use cheap wizards
A lot better than yesterday :D
/cheers.
bob.