Hello everyone !!
Lots of leak about the Daemon dex on dakka by Shikaru
Only Belakor has Dark Hereticus.
Gift of Chaos.
We get a deepstrike strategem.
1 CP for 8 PL and below
2 Cp for 9 PL and above.
no other restrictions.
Brimstone horrors are 6++, blues are 5++, pinks are 4++.
Changeling lost -1 to hit for 6+++ FNP.
No changes known to kairos. Most points remain the same but there are some minor changes up and down. LOC/Kairos/plague dropes dropped.
Flamers are 12" range now
Exalted are 3 shots instead of D3.
Anything with screamers lost slashing talon but their attacks became Lamprey bite.
Eg. 2 slashing attacks 1 bite? now 3 bites.
Most of the powers are really good imo , personally love nurgle the most.
2CP Tz Strat. pick a char, 6" aura of reroll psychic test.
1CP Khorne. pick a banner, that unit charges 3D6 instead of 2D6.
1CP Slaanesh. pick slaanesh daemon unit, all units within 3inch of that -1Attack for that phase.
1CP Nurgle. pick a unit with an icon before battle. during 1 fight phase. dmg characteristtics of a plaguesword carried by that unit increased to 2
So for 3 CP, you can deepstrike a bloodthirster or for 4 CP a max unit of bloodletters , charge them 3D6" rerollable. For all the khorne users.
Insensate Rage BT have two attack profiles now. Second (new) S:U -2 1 dmg , make 2 hit roll instead of 1 if use this attack.
All BTs get a rule that for each unmodded hit roll of 6, they score a 2nd free hit.
Daemons are still 5++.
Beast of Nurgle are 5 Wounds now , and if you try to Fall Back from them (1"), on a 4+, you do a MW.
Afaik, god specific traits are the same.
Oh we are getting leaks awesome, that slaanesh stratagem that gives -1 attack seems useful, does it say to a minimum of 1 and how does it work vs say chain sword bonus attacks ?
Answer : To a minimum of 1.
Hmm. I don't think I am permitted to list all, There are usual junk ones but i will point out a few interesting ones.
Khorne: (Mons only) - 4++ Deny 1 power in each enemy psychic phase.
Khorne: 1 model. Each time you make wound roll of 6+ fr friendly khorne daemon unit within 6" of bearer, can make another free attack.
Tz: 1 additional TZ power
Tz: +1 to smite cast
Nurgle: everytime bearer kills a model in fight phase while within 7' of a plaguebearer unit , on a 4+, add a PB to that unit.
Slaanesh: 1x per game, start of phase, select enemy char within 12" roll 3d6, if exceed enemy char ld, it cannot do anything, and its abilities dont affect anything.
Bloodthirsters no change to pt, but they had some abilities addition I mentioned earlier.
LOC/Kairos drop 20-35.
Only naming the newer 3 powers for each.
WC6. Reroll a single dice roll later during ur turn.
WC5. Pick friendly tz daemon unit within 18". Until next psychic phase, +1 to wound roll.
WC8. nearest enemy model wihtin 12, that model's unit and every other unit (friend or foe) within 3' of that model , suffers d3 MW. Suffer D6 MW, if power manifested with more than psychic roll of 12+.
Wc7. Roll D6 for every unit (excluding nurgle) within 7" of caster. 4+ D3 MW.
WC6. Pick enemy unit visible within 18". -1 Toughness.
WC6 Miasma of Pestilence same as DG contagion but targets Nurgle Daemon.
WC5. Select friendly slaanhesh daemon within 18". 6+++ FnP
WC6. select enemy unit within 18 visible. Roll d6 for every model in that enemy unit. on a 6, 1 mw.
WC6. All enenmy unit -1 ld within 12 inch of psyker.
Do note that most attacks even shooting are Strength User, so +strength buffs actually are worth something now.
There is also a warlord trait for tz, with reroll 1s to wound in 9".
Get reroll 1s to hit from a DP.
S10 Exalted Flamers.
S4 Tzeentch Horrors, Assault 3 if 20+ pink horrors. (30 horrors shooting 90 S4, with reroll 1s to hit and wounds, and +1 to wound)
you can add +1 to wound .... quite interesting. Major shooting buff bubble.
And no , there is no 3++ horror.
FWIW, there are two more good generic strategem,
1) you cannot reroll saving throws but it gives a daemon unit +1 to invulnerable saves. No better than 3++.
2) when enemy psyker suffers perils of the warp, use this strategem, they take 2d3 MW instead of 1d3.
Might add more later.
Original thread : https://www.dakkadakka.com/dakkaforum/posts/list/150/747441.page