Hello everyone !!
Another post by WHCT about the 3 way to plays Kill Team.
Open play :
Open play Kill Team can be anything you want it to be. There are 3 missions for open play in the Core Manual to get you started, plus a host of ideas to inspire your future games. Maybe you’ll pit one kill team against endless waves of Poxwalkers to see how long they survive. Perhaps you could enact daring prison escapes with your soldiers? You could even take your favourite moments from Black Library novels and re-enact them yourself.
Kill Team is a thrilling, fast-paced matched play game that’s ideal for anything from a quick, 40-minute bout over lunchtime or to fully fledged tournaments. We’ve done our utmost to make this one of our most tightly balanced rulesets ever, with a specially curated unit pool, design insights from the team behind Warhammer Underworlds: Shadespire and relentless playtesting.
Works like necromunda or Bloodbowl season
It’s in narrative play that Kill Team really comes to life, as you fight thrilling missions linked together in campaigns. Every game you play will see your squad develop their abilities, as specialists progress through skill trees and even “normal” fighters increase in power.