Hello everyone !!
Welcome to Clan Fokus – a new series on Warhammer Community where we’ll be taking a closer look at all the new Clan Kulturs in the new Codex: Orks. These powerful special rules let you tailor your play-style and offer huge benefits to nearly every unit in your army. We’ll be previewing a new Clan Kultur every day this week – today, focusing on the Evil Sunz…
Not the best of the kultur but being able to Move 12bikes with +2move speed, run +1 shoot without malus and charge because of the Speed Freeks boss with + and reroll charge range.
So 12 bikers would move 14" run 1d6+1, shoot 72 times (or 96 with the moar dakka stratagem) then charge for 2d6 + 1 for a shit tons of attacks again ^^
Strong and 16% to be games breaking !
Warbikers, Deffkoptas and the new buggies are all Speed Freeks – a new Ork keyword that applies to the fastest-moving ground (or near-to-ground) units, and which offers a range of powerful new synergies. Consider, for example, the Speedwaagh! ability of the Deffkilla Wartrike when combined with a bonus 2″ Move on all of your Evil Sunz Speed Freek units and their potential to re-roll charge rolls:
The new trike boss have this aura.