created : 8 days ago

Fireslayer Battletome review

Tags : review fireslayer aos

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hello there!

After a few weeks of chaos I finally set up my computer in a room and I have some internet (2mbs oO). Anyway here a small review of the Fireslayer Battletome. I know it's super short but to make up for it I will answer all questions in a comments this evening from 9pm to 1am (paris time).

Introduction

The new FS Battletome is going out next week and add lot of extra rules and content.
More fluff, More arts, 3 endless spells, 4 Chapter rules, Traits, relics, Special terrain.
The book is hardcover and is 88 pages.

Fluff

Fluff cover the first 33 pages of the book and was pleasant to read. I learned a lot of new info on the FS and it makes more sense to me. I don't remember first book fluff and as I have not unpacked everything I can't compare with my old book. Anyway lot of details added to the FS and their relation with other Duardin and Overlord. The amount of information and details about the race is greatly improved.

This time the fluff is very clear, Fireslayer are Spartan Dwarf ^^ and to them War is everything !

Forces of the Fireslayers

FS was one of the first AOS codex and really needed an aos 2.0 version

Allegiance Abilites :

6 runes to use, each one is Once per game. All rune have Enhanced effect on a 6+.
ex : Rune of fury : Reroll 1 until next hero phase, enhanced us : +1 attack per melee weapons.

Lodges :

4 Lodges that grant different power : (on passive , one command, one trait, one relic)
ex Vostarg :
Abilities : +1 charge roll and run 6(first turn),
command : +1 to hit on a hero and wholly within 12",
Trait : run and charge wholly within 12 of the general,
relic : +1 rend and +1 dmg on a 6 to hit on one weapon.

Command Traits :

Only for runefather and sons, 6 options :

+1 Charge roll WW 18" of the gen
Autopass morale WW 12" of the gen
Enhanced rune pass on a 5+
Double pile in + fight once per battle.
+1 sv
+1 dmg on all weapons.

Only for Runemasters and Runesimters

-1 to hit gen
+D3 command
+1 Bravery ww18"
1 extra prayer
+1 rend all melee weapons
Once per game, reactivate the same rune.

Artifacts

Bunch of options but i really like : Draught of Magmalt Ale : double attack for a single phase. For a Runefather doing 12 attack in a phase with a 3+ 3+ latchkey

Prayers
There is a list of 6 Prayer each priest know one from the list + the one on their warscroll.

6 options :
-Improve magmic summon (endless spell)
-debuff -1 to hit until next hero phase.
-+1 sv
-Run and charge (zerker only)
-target hero pile in and attack now (not on a magmadroth)
-target magmadroth reroll wound unitl next turn.

Battleforge

One free battleforge, must be deployed within 6 of a priest (so you need one)
+1 to prayer roll for priest within18" (but you need one priest within 6 of the forge to activate)
+Once per battle reroll sv 1 but can't use the forge for anything more (meh)

Summon

Same as endless spell but leave battle on a 1-3 each turn.

Firewall : block los, and RR sv1
Flamespiter : pick a target within 24", roll 12 dice, on a 6+ = 1 mw, +1 to hit on 10+ models unit, +2 on 20+ models
Infernoth : mw on 6+ for units within 3" of the Model. +1 bravery for FS ww 18"

Warscrolls

-All hatchet went from 4+ 4+ to 5+ 5+ (what a nerf ! 11% of wound down from 25%)

-GW added the Fjul and the chosen axes from Shadespire and the Doomseeker from Silver tower

-The big change is off course all infantry units getting an extra wound. price are now : 160 for 10 vulk and 120 for 5 of the other 2.

Vulkite lost beard save and full unit discount.
Hearthguard are now beast
Auric can take dmg for nearby hero.

Check their new profiles here :

https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/AoS_Fyreslayers_WSCards_Vulkite_Berzerker_EN.pdf

https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/AoS_Fyreslayers_WSCards_Auric_Hearthguard_EN.pdf

https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/AoS_Fyreslayers_WSCards_Hearthguard_Berzerkers_EN.pdf

Big buff on the Grimwrath with 2dmg and -2 rend !! cost 100 and he's not a leader ! (so cool)

Latchkey are 3+/3+ now and it's super good good !

A very welcome update for the Fireslayers !

/cheers.
bob.