hello everyone !!
So the Idoneth Deepkin are revealed a lot less chtulu than the battletome cover was indicating. They still look very cool mixing Merfolk/elves/samurai together. Some of them remind me of "Crane samurai" from legend of the five ring especialy the differents boss, while non characters riders look like spartiates.
Anyway i regrouped all the image + some screenshot from the vid.
-Site is slow today i am uploading the images right now.
Purple Sun of Xereus !
Hello everyone !!
One last vid is this one, look like a magic supplement.
With at least the return of Xereus sun ;)
The scent !
Hello everyone !!
Another very good short story for Malign Portents.
Reshevious hated this place, with its monochrome mists, its shadowy suggestions of trees hulking all around, and the ancient ruins that towered up from the forest like the bones of long-dead cathedrals scraping at the ink-black sky. All was silence and stillness here; the cavalcade’s clangour echoed away into nothingness and was swallowed by the dark.
Yet here was where the Inhilus’ screams had led them, and so here they continued their hunt.
Today on Pre-Order
Hello everyone !!
Today on Pre order are :
Built as Lifetakers
Built as Heartrenders
Built as Blood stalkers
Built as Blood Sisters
Latest Short Story about Malign Portent !
Hello everyone !!
Cause Célèbre (in french in the text)
Sevastean Mench banged his ceremonial hammer on the polished surface of the wyrmwood debating table. The priceless antique had taken quite a beating these last few days, but it seemed to be the only way the Master Patriarch could get the two hundred and forty-four Lords of the Heavenhall to keep their peace.
‘This is getting us nowhere!’ he shouted. The delegates of the Grand Conclave stared at him in various states of affrontery or contempt. ‘We cannot meet this new era of darkness divided, or we will be picked off, whittled away, and slain in our beds!’
Read the rest on malign portent it worth it !
ps : I demand pen & paper rpg for aos with an HammerHal setting now !
Atia paints ... Morathi!
Howdy Guys and Girls :)
Something slithered her way into the Rumour Tower ..
The Melusais !
Hello everyone !!
Melusais are the naga like elves, they can be armed with a bow or a halberd/spear.
Gw sent us a review sample so let's review it !
The box combine them so you can build 5 stalkers (bow) or 5 sisters (Spear & battleline).
As usual for GW the sprues are packed with stuff, arrow, hearts trophies , quivers, pouch.
Multiple options for each variants. Good stuff !
GW Plastic quality (so top notch). But they pushed so far that a lot of part are super thin and break easily.
A bad point about the unmasked face, they are all connect to the sprue by their chin so you really need to be careful when cutting.
Don't be like bob, don't use Gel glue ^^ That's all i had left and it was a nightmare :D
The assembly is a lot more free than recent release of course that invole small contact point holding large part of the models. Ie : The head/neck contact point is thin and mostly flat, easy to choose the head orientation but the head + mass of hair is quite heavy..
Serpentine tails tip : worst part of the kit i think, the contact pin is also the sprue attachement so when you cut it's really hard to get a perfect fit for the tail.
In the end it was surprisingly involving to assemble for a GW plastic kit .
The models are stunning, that sure ! Keep in mind that once assembled some part are quite hard to paint precisely. Ie : if you want to separate each scale with a small line of shade, doing the interior of the tail is a lot harder assembled.
Review: Daughters of Khaine - The Rules & Warscrolls !
Hello everyone !!
After the fluff come the numbers ;)
As you maybe know, the allegiance abilities for the DOK are :
This one is cumulative each round !
ps : There is at least 2 ways to gain 1 round (that stack) so you could start on turn 3 with the right selection of battalion/trait. So if you slow play the first turn (if possible) you start the fight on turn 4 blood rite !
A few warscrolls that look cool !
Her wounds carry over and are doubled and you can't heal her...hmm
Her command in human form is crazy good !
Avatar of Khaine
So cool to have an Avatar of Khaine in Aos too ^^, so you need to animate him but once animated he is a Beast !
Plus even in stone form he add 1 to Bravery to friendly DOK (i will explain later why it's super important !)
Only serpent form models that count as battle line. you can easily get reroll or +1 to hit dealing a large number of mortal each turn.
Can be made super tanky with +1 sv aura, +1 arcane shield, +1 to fanatical faith(fnp), reroll save of 1, reroll fanatical faith.
You can get them sv3+ rr 1 with a 5+ FNP against mortal/normal with rr. Imagine a pack of 20 !
Interesting unit because the statline is not incredible for the price but there is a few combo that i discussed with a friend earlier that are nasty.
A prayer make them HIT TWICE on a 6 (not a 6+) , Morathi in human form make them shoot twice (2 units) , with stormcast ally and a battalion included in the book you could make them shoot one more time. So 40 of them (2 units of 20 for around 1k points^^) could make 100 shots per turn with 2 mortal wound on 6 ^^ (32 mortal). haha sound fun ^^
For 80pt per 5 they are not cheap and die like fly, i guess they make good assassination or tanker clearer on a deep strike with 3+ 3+ rend -3 dmg 1. THey could be handy to clear an objective of an brick unit (the one that save at 1+) .
I am sure there are way to use them ;D (big wink a combo shall be revealed later^^)
Same price, 2 attacks, that deal 2 damage on charge. It's good already to clear Wound Wagon but here come the MEGA COMBO :
The Lore of Shadow have a spell named Mindrazor that grant a DOK unit -1 rend and increase weapon dmg by 1 if you have higher bravery (Avatar grant +1 to friendly remember) and another spell super easy to cast (4+) with a range of 18" reduce bravery by 1 or 1d3 if you rolled 8+.
Combining all this you get a cheap unit that charge super far, that fly, where each girl make 2 attack doing 3 dmg with -1 rend. And if you have a priest aviable, you can use the prayer Catechism of murder (on a 6 you get 2 hits). HAHAHA
Ok that's it for the new warscrolls !
Review: Daughters of Khaine - The Fluff (Morathi, Aelfs and more!)
Howdy Guys and Girls :)
Big fluff summary of the new Battletome - including answers about the Aelfs, their gods and even a hint about something upcoming …. enjoy!
Morathi awoke early during the Age of Myth, after Slaanesh literally puked her out.
In The World That Was, she used blood magic and sacrifices to Khaine to keep her youth and strength, but this wouldn’t work anymore so she used the shadow magics of Ulgu instead
Sick of being alone, she used her powers to summon mist elementals and shadow daemons to have companions, and travelled all 13 regions of Ulgu with them.
She hates herself because her new true form reminds her of Chaos and Slaanesh. With the help of her shadow daemon lovers, she could regain her old form but anger or passion would transform her back to her true snake-y self.
Later she met Malerion, and got quite jealous. Her son was now an immortal god, a master of shadow magic even mightier than her. Still they worked together against Chaos, and especially Slaanesh. They joined Sigmar’s pantheon, and brought civilization and the teachings of magic to the Mortal Realms.
Mother and Son used their sorcerous powers to summon a great citadel - the later Druchiroth, seat of Ulgu’s largest kingdom.
While part of the Grand Alliance, neither Morathi nor Malerion were fully trusted. Still, Tyrion and Teclis, Rulers of Light found common cause with Malerion, and rumours about Morathi and Slaanesh started to emerge …
She refused to talk about her past or how she escaped her bondage. She tried to seduce Nagash and the Great Necromancer struck her down - revealing her true medusa-like form and forcing her to flee in shame.
Malerion granted his mother a small piece of land in Ulgu - there she build a temple for Khaine, Hagg Nar.
Later, Malerion arrived there and claimed that the Aelfen gods had finally found what they had searched for a long time - Slaanesh!
Following the destruction of The World That Was, Slaanesh was missing. The youngest Chaos God had hidden herself, trying to get a good nice after-lunch nap.
Teclis heard the tormented, devoured Aelf souls with the help of his beacons of light (and Tzeentch ….). Teclis, Tyrion and Malerion created a plan to lure Slaanesh out of hiding and into Uhl-Gysh. They recruited Morathi to have a balance of light and shadow for their upcoming mission!
Morathi told the aelfen gods how she had forced Slaanesh to vomit her back into reality.
Together, they harnessed the energies of Hysh and Ulgu like never before. Using themselves as bait, they succeeded in entrapping Slaanesh - and they also started to extract the aelven souls! She is now quite a hellish mass, with lots of souls coming out of her - outch!
Spells made sure that Slaanesh would be trapped between Hysh and Ulgu. Morathi cheated and added a spell that would give her more souls than originally planned, which weakened the magical bindings.
- Slaanesh is now more near Ulgu, no longer perfectly trapped between the realms. More and more questing parties are trying to find and rescue their god - The War of Shadows has started!
To each of the gods, as well as Morathi was given a portion of the Aelfen souls.
They reshaped the souls and forged new creatures into being!
In Hysh, Tyrion and Teclis created luminous beings and angelic aelfs. Teclis’ first enclave were called the Idoneth - although they disappeared, and future projects proved better.
Malerion reshaped his souls into something dark, terrible and majestic …
Morathi stored her souls in the Máthcoir - a giant iron cauldron, and started to create the Melusai and Khinerai after her own image. “Normal” Witch Aelves are from Azyrheim it seems.
She claimed that Khaine still spoke to her, and named herself High Oracle.
Morathi sent her khainite rivals on shard-quests to recover pieces of Khaine.
Consumed by the demise of The World That Was, all of the aelven gods were destroyed. Still, it was possible that they could one day reform! (I wonder if we even might get Ynnead in AoS? I guess not, but still ….)
The Chaos Gods, Nagash and Malerion sought what little power of them was left.
Many sought the broken shards of Khaine (should have tried a craftworld, eh?^^), and most were claimed by Khorne!
The blood god used these essences to forge weapons for his mightiest Bloodthirsters - outch!!
Khorne couldn’t reforge the Iron Heart of Khaine, and threw it away over into the Mortal Realms.
It landed in the cave of Kharybdar - the Father of Kharybdisses.
Morathi felt the heart, and seduced the Godbeast (yep, you heard right). Sadly, she kind of angered him and was forced to battle. Morathi won direly wounded, and took the heart with her to Hagg Nar. No one knows what happened with poor Kharybdar ...
Morathi cursed the male aelven souls she got - they are weak slaves (basically, similiar to House Escher). A few of them are still born quite ok, and these become the Doomfire Warlocks. Morathi binds them with runes of control - although she tells them they are there to protect their souls from Slaanesh.
The walking Khaine statues are golems, not really full-scale avatars like in 40k. Still, funny to have a plastic Avatar in AoS, but none in 40k^^
In March !
Hello everyone !!!
Nice reveal by the WHCT
-Ruins two set !
-GENESTEALER cult gang for NEcromunda !!! (so nice ! )
Question : Where are the promised squat gang full of mercs ?