Pre-order this week !
Hello everyone !!
Bunch of pre order today !
-Firestorm (Deck building campaign for AOS)
-Death guard Blightlord terminators
-Lake-town Guard Warband
-Lake-town Guard militia
-Anvilgard,Tempest's Eye, Hammerhal cities pack.
You can see all this here
I will have to postone the Firestorm Review to tomorow my Libre office just erased most of it :''''''(. Look like i have to write everything again so i'll do it tomorow sorry everyone.
(On the positive side i won 2-1 tonight against the last year champion !)
FAQ: General's Handbook 2017
Howdy Guys and Girls :)
The FAQ for the General's Handbook is now up - check it out!
PS: Nurgle Daemons got allies^^
"Page 90 – Daemons of Nurgle
Add the following to the table:
‘Allies: Brayherds, Chaos Gargants, Everchosen,
Monsters of Chaos, Hosts of Slaanesh, Slaves to Darkness
(excluding units with mark of Tzeentch), Warherds’"
Downloadable army roster (For AOS skirmish & 40k)
Hello again everyone.
You can DL roster for AOS Skirmish and 40k here :
warhammer 40k roster
Aos Skirmish roster
I am a bit salty that they took down the Amazing builder made by Marti and post a PDF link, the week after. but heh :/
AoS: Path to Glory Book
Howdy Guys and Girls :)
New book for Path to Glory coming soon - via Warhammer Community
Vandus & Khul rules are OnLine
Forge world points are back in order !
Hello again !!
Points for matched game by forge world (without the bug !)
Loads of new novel covers !
Hello everyone !!!
Lots of new book cover from :
For questions ask our in house librarian miss Atia ^^
Pre-order this week ! (AOS skirmish)
Hello everyone !!
It's AOS skirmish week.
There is the book of course +
Sigmarite Mausoleum :
A great addition to your Warhammer Age of Sigmar scenery collection, this is a set of grim, dark, foreboding and ineffably mysterious plastic tombs, walls, gates and statues that bring an air of the sinister to your gaming table.
The set includes six mausoleums; classic examples of gothic tombs, two statues of Morr and a series of walls and gates that surrounds them. These walls are of course studded with many, many skulls of the unfortunate, along with their wrought ironwork and mossy stones… While they can be set up together, they also work well as individual terrain pieces that can be set up across the battlefield, perfect for Skirmish games.
This plastic kit comprises 84 components.
Twitch transcript : fluff about shadespire
hello everyone !!!
Quick transcript about Alexander Tuxford interview, a fluff writer for "ShadeSpire skirmish"
-Warhammer underworld : Shadespire is a town.
-City of shadespire exist between light and shadow realm. but before that, it was a trading hub in the realm of death. A wealthy place with a new class of self made man "cataphran". They invented how to store soul so they dont depart (and could transfert knowledge too). Off course Nagash wasn't super happy about soul not departing to him and felt hungry and hangry. Then he goes all magical on them and boom remove the "soul from the city" it was in the age of mythe. The town was left to rot in the desert during the age chaos with no one knowing about it. It's because everyone was so scared of nagash curse, map were burned, messenger were killed and so on. Town is very very big with a bunch of artifacts, gems etc "stuff of legends"
-So now the city was rediscovered and warband goes into it to loot and be the next great warlords !
-Not everyone in the realm of death is a skeleton with a sword. There are free peoples in it (more morose?). So you can build warbands from any alliances X realms combination !
-The desert around is a bone desert with winds that suck your souls and transform you into skeleton. (killing around 50% of the person sent ^^)
-It's more than creating a city it's about conceptualise the whole realm of death.
-In the realm of death there are a few oasis with water and plant where living can survive.
-As ppl from the realm of fire have the "passion of fire". In the realm of death the "cataphran" (not sure about the writing) cheated death and this was the greatest achievement, so that is a defining point of them.
-Shadespire details : Hills of bones engulfing parts of the city, horrible spirit roaming around.
Blades of khorne :
-writer (alex) joke about : Difficulty to find synonym to blood ^^
-Some rambling about number 8 and some tribes that cut their fingers to get to 8 ^^
-Why number 8 ? : no answer.
Age of myth
-There was a lot of wealth and empire in the age of myth ! it's interesting to imagine how these nobles house crumbled so fast in the age of chaos !
that's all for now !
Prediction : pretty sure we are going to see an army or something with these "cataphran" (maybe a native english speaker could help me with the writing.)
AOS skirmish stream debrief !
Hello everyone !!
here's the transcript of the first game :
- Price for the book is 6 pounds.
- nearly all units are in the game !
- Easy way to play small games - 5 to 20 models.
-Warband composition is : 1 hero + up to 20 models.
- Wizards have access to 3 new spells.
- Set in Shadespire, event with nagash ! (death and rebirth) in the realm of death.
- People in Shadespire offended Nagash.
- 6 battleplans with narrative connections (so it's a mini campaign)
- Magic items are in.
- Upgrades are possible.(xp)
- Fast and quick games of AOS.
- No big monsters.
- Shadespire was a great and rich city but as said earlier they offende nagash and got blasted to ruins.
- banners and musicians works in 6" radius (not sure on this one )
- use normal warscroll from aos to skirmish (so same rules)
- any battleplan from aos can be used in skirmish.
- 3 new spells :
soul siphon 1 mortal + 1 heal one wound,
pathway : teleport one model 12"
shardmist : -1 to hit ranged in 6"
- Multiple new command abilites.
- grot scrap launcher are into the game.
- first mission : Seize the relic.
- All units model move as independent model.
- Warband must be from the same grand alliance
- you can divide attacks
- battleshocks are one per turn and for the whole warband.
- unit composition : min is 1 max is 20 (or warscroll not sure)
- 2 upgrades in post game sequence if you win major (roll 3 dices pick 2)
- 1 upgrade in post game sequence if you loose.
There is no xp per se but battle award and extra renown for increasing the size of the warband.
A boxset is coming : 4 miniatures set and a scenery set.
Conclusion : it's pretty much a frostgrave with simpler rules . Using regular AOS rules, models die very very fast so it's as nervous. When you think about it the initiative roll (taken from frosgrave) is in too and it felt a lot like watching a frostgrave game. Maybe it's a bit light on campaign side missing all the options frostgrave have. But on the other hand there is a lot more of warscroll and cool synergie in aos.
I would have liked some rules for assisting attack (like bloodbowl or frostgrave) and maybe some terrain rules for shooting.
But i guess no door is closed if the game is popular and we could see some extension.