Warhammer 40000 Apocalypse rules preview
Hello everyone !!
After the initial announcement of the Pre order date (here) . Warhammer made a preview of the Rules in Warhammer 40000 Apocalypse.
Building an army in Apocalypse mean that you are going BIG it's Apocalypse after all, bunch of troops, tank, knights. You can expect a lot more freedom than in Warhammer 40000 when list building. In this game everything resolve around Detachment. A detachment is a themed group of units or heroes ie : Outrider Detachments will be Fast attack stuff while
the Battalion Detachment is going to be Troops Focused. Except multiple detachment on each side (it's Apocalypse ^^)
You are going to activate all of the units in an Apocalypse Detachment at the same time – this means that they all move, shoot and fight together. An Apocalypse Detachment is lead by a Commander that can also be a Warlord (if heroes). Warlords generate Command Assets cards but units too far from their Apocalypse Detachment Commander risk routing out.
The big innovation is the introduction of the You Go i Go mechanism that mean that If you activate a Detachment then i do the same. It's a big plus to me when i don't have to wait 2h to play again ^^
Turn in Warhammer 40000 Apocalypse are split in Phases (as usual ^^ )
Another novelty in Games Workshop games is the Damage Phase. The key thing here is that the Damage phase comes after the Action phase. This means that each of your units will still get to be activated even if they have taken damage that may take them out of action.
Also all the models in a unit must finish in 1/2" coherency. To this end, Apocalypse movement trays will prove incredibly useful for moving your large infantry units and ensuring that all your models remain in coherency.
From the First Read the game feel a bit weird, we are going to alternate activating Big Detachment but wait the end of the turn to remove models. It completely reverse the advantage of being first player in a turn as you can now wait to see who's getting shot at before moving out. Ie : If your knight have taken 20 wounds already you can use him for a Glorious Charge because you already know he's dead anyway. I wonder if Some Strategic Assets are going to cancel death or stuff like that.
Let's take a look at the Warhammer 40000 Apocalypse Datasheets now :
Roughly the same than Warhammer 40k , Armor save are changed to remove the need to us AP everywhere. Attacks and Wounds are correlated to the squad size i think.
So SAP (Strength Against Personnel) and SAT (Strength Against Tanks) replace Strenght, Ap , Damage (Remember Epic ?^^). In the Warhammer 40000 Apocalypse ruleset you roll 1d12 per hit an try to beat the SAP or SAT (depending on the target). I think it's a genius Idea that could have worked for warhammer 40000 as well. This rule represent very well that a Lazcanon while super duper powerfull is not handy to target Infantry. When you think about the Heavy Bolter in Warhammer 40000 it could have been saved by the SAP !
Anyway, if you beat the SAT or SAP you place a small blast marker on the unit. (no details yet)
This short rules preview hyped me to the MAX !!! Can't wait to learn more !
Warhammer 40000 Apocalypse
Hello everyone !!
The 29 June is Warhammer day and to make this day even more special, Games Workshop is going to put on pre-order Warhammer 40000 Apocalypse.
Warhammer 40000 Apocalypse is a new game system allowing to play Huge battle in a single evening.
This new game use an innovative rules system based that Speed the game (A lot)
Warhammer 40000 Apocalypse box :
- bunch of dices
-Trays 25mm / 32mm
All the datasheets will be FREE to downloads at Launch.
Extra trays and Dice will be available on release :
Decent discount but limited numbers (Super limited).
Reboxed Baneblade, Primaris tank, Mechanicus hovercraft
New game : Apocalypse
Hello everyone !
More details on the new apocalypse game !
The new Apocalypse brings grand strategy to your tabletop with an all-new gaming system designed to simulate the 41st Millennium’s most colossal conflicts. Detachments move in unison to perform devastating assaults, and as a Warmaster commanding an apocalyptic army, you’ll be making decisions that affect the lives of hundreds of your miniatures at a time.
Downtime between your actions is minimal, meaning even the most massive games stay engaging. Damage is resolved at the end of the turn – so if you’ve been waiting for weeks to use that Reaver Titan, your enemy won’t get to shoot it off the table before it has a chance to retaliate! It’s brutal, it’s strategic, and it’s got some of the most intense, concentrated carnage ever seen in a tabletop wargame.
The Apocalypse boxed set is your gateway to a world of bigger battles. The 120-page Field Manual contains the full rules to the system alongside tips for organising your games and building your collection, while 6 sheets of punch-out tokens make keeping track of the battlefield at a glance simple. 300 Command Asset cards give you a huge range of tactical choices and include bespoke options for many Warhammer 40,000 Factions, from cunning manoeuvres to the return of the infamous vortex grenade.
Getting involved with Apocalypse will be simple. All the rules you need to play the game are in the box, and the rules for your army will be available to download free at launch. Apocalypse has been designed to be highly scalable and to work with your existing collection, so if you already have a Warhammer 40,000 army, you have an Apocalypse Detachment ready to go – just team up with some friends, and you’ve got yourself a game!
To celebrate the launch of the new edition of Apocalypse, we’re inviting you to be a part of wargaming history. Later this year, at Warhammer World, you’ll have the chance to help us break the record for the largest Warhammer game in history – stay tuned for more details on how you can get involved soon.
-Free army rules and only need the Boxed game.
-Work with 40k units.
-Deck building element.
-Damage resolved at the end of turn so everyone get to shoot at least once !
Color me intrigued !
hello there !
Get ready to battle bigger, better. The new Apocalypse is a ground-up reimagining of mass battles in the 41st Millennium – a totally new ruleset designed to capture the spectacular carnage, grand strategy and high drama of Warhammer 40,000’s biggest battles. With this system, you’ll be able to fight in the kinds of conflicts once confined to art and lore, brought to life on your tabletop, all in an evening after work or school.
Magnus' Wrath !! (Spoiler - Don't read it if you don't want Spoilers!!!)
The ending of 'Wrath of Magnus'.
down there is 2 pics, don't read if you don't want to be spoiled !!!
Again thx @ combat phase !!