Hello again !!
Chaos knight rules are included in the CA 2018, only 6 pages with 2 full pages image. So there is more of an index thant a mini codex :)
No knight Preceptor :/ but Armiger and Dominus are added !
-Normal knight but chaos aligned .
-Can equip dual ranged weapon get access to carapace weapon also.
-Gain 1 attack and +1 WS if you equip 2 melee weapon. (Cool idea !)
Cool stuff !
Take the 2 dominus version into a single one, but sadly you can't mix the weapons.
So it's the Harpon and Conflagration canon or Plasma and Volcano lance.
Very cool addition to the Chaos lineup ! You'll get acces to both version of the Armiger. Sadly like with the dominus you can't mix the weapons so it's : thermal spear + reaper chain sword or Dual auto canon.
Points Unless i am mistaken are aligned with the Imperial one.
All fit on 1 page, there is one detachment, one trait, one relic, 2 stratagems.
Bare minium but at least it's not nothing ^^
That's it for the Traitorus knight !
Dinner time here and i'll try to do Matched play mission and Vigilus fluff after !
8-Ri no hīrō (The Eight)
Hello again !!
Second review of the day with "The Eight" it's a 8 man commander detachment included in the CA 2018.
The Eight are the greatest champions of the Farsights Enclaves, led by non other than Commander Farsight himself.
The Eight take to the battlefield as one, a band of fearless warriors piloting some of the most powerful Battle suits the T'au have ever created.
This is a formation of 8 suits (farsight, 6 crisis commander, 1 Broadside, 1 riptide) + 14 drones
To me it's the most interesting part of the formation, each one of there is a hero with some cool background. Being able to play a Gundam cast is such a cool idea ! even if i never really like the T'au i want to try this one !
-Must use a Super Heavy Auxiliary with -3Cp and no extra signature system.
-Farsight must be commander and get "Hero of the enclave" trait (heroic intervention with 6" range and reroll attck on charge/charge/HI)
-You get 8 models and 14 drones for a bit more than 1100 pts !
-Master of War rule with "Farsight Enclaves" (you can use Kauyon one extra time per battle)
-Sept Tenet : Reroll wound roll of 1 for ranged attack within 6" of the target.
- Savior Protocol : drones can take a wound instead of target (2+)
-Crisis sized suits can Manta strike.
1) Farsight : Unchanged from T'Au dex.
2) Brigtsword: Commander equiped with a dual metal that can be used as a melee weapon. -2 distance to charge him
3) Bravestorm : got a 2+/4++ and a 6+fnp
4) Sha'vastos : the one with the puretide chip (one reroll per battle & free CP on a 6+)
5) Arra'Kon : Inflict mortal wound when charged.
6) Torchstar : No Deepstrike bubble (12") and -1 to hit her with ranged attack.
7) Ob Lotai : Reduce dmg taken by one and ignore malus to move and shoot with Heavy weapon.
8) O'Vesa : Normal riptide with ws 6+ (earth cast noob^^) + reroll 1 to shoot and 4+ to avoid MW on nova reactor.
Look like a fun detachement but i am not sure it's going to be effective on the table. I am not sure there is enough shooting for the price but i hope i am wrong !
My only rant could be the display of the rules everything is cramed on 3 pages it's hard to ingest !
Next stop Renegade Knight !
Adepta Sororitas Codex review(Beta)
Hello everyone !!
Review of the Sister codex from the CA 2018
This beta codex is included in the Chapter Approved 2018 Edition.
32 pages with fluff, artwork,stratagem, trait, relics and chapter tactics.
They kept the Faith point system even if the point generation is different.
the good news is :
-Can't say too much but it could be the biggest release eveeeeer ! (or as big as the Primaris release)
-I have been told that new range is exciting and not limited to concept already existing.
All sisters but Celestine and her 2 bodyguards have keywords for the chapter trait.
Models with this rule get a 6+ Invul save against melee and range attack and can deny the witch but with only 1d6 (trash unless you have Brazier of eternal flame).
There are 2 way to improve this 6+ with an Aura
-Celestine : grant +1 to invul save for units within 6" (+2 to her bodyguard)
-Canoness warlord trait : grant a 5-6 base invul save for units within 6"
Note : both power are "unit within" and not models or unit wholly within. Also celestine and
-One stratagem (1cp) improved the Shield of faith by +1 to one unit during one battle round (once per battle :/)
-Seraphim Squad get +1 to the shield also
All these max at 3+
Vehicle in SOB army have this rule also. (So Rhine, Exorcist, Immolator)
All priests, Flagellant and penintant don't have this rule.
Maybe the Aura limit is a bit short but i can have a wall of 4++ rhino ^^, a bunch of 3++ Seraphim or even a pack of exorcist with a 4++.
I don't know if it's super strong or not on T3 models but i am sure there are some hope here.
Act of Faith are used by Sororitas army by :
-Selecting one unit with this rule (every Sororitas but vehicule.)
-paying 1 faith point.
-rolling a dice and scoring more or less than the difficulty.
-Each AOF can be attempted once per battle round
Faith points generation have been changed.
You start with 3 points + 1 for every 10 models with the rules "Act of Faith".
There are multiple alternate way to generate extra like :
-1 stratagem grant 1 Faith vs 1 cp
-1 stratagem grant 1d3 FP when you loose a character (3 if it's your warlord) you can use this one in reaction of the death of your character.
-1 order conviction grant 1 FP when you loose 1 unit.
-1 order convition grant 1Fp on 4+ if you destroy one ennemy unit.
-1 warlord trait grant 1Fp on a 4+ each turn
-1 relic grant a 5+ refund one FP used to cast an Act of faith.
Ps : Models don't have to be in the same unit to count, characters also count.
Casting Act of Faith
Casting an act of Faith is simple, select one unit with the rule "Act of faith" , pay 1 point of Faith roll a dice.
If you roll more or equal than the required difficulty it's a success.
Note that All AOF are once per battle round success or not.
3 ways to improve the chance of casting it :
-Simulacrum Imperialis : +1 to roll it's an upgrade to SOB (10pt)
-Dialogus 6" Aura : Reroll AOF.
-Chapter trait granting +1 to AOF rolls.
Hardest to cast is 5 easiest is 3. At best you get a +2 and reroll. I really think the chapter trait is nearly auto include.
Acts of Faith
There is 6 of them :
One was already showed by GW
- +3 mov diff 4
- Heal or rez one unit diff 3
- 4+ sv vs mortal diff 3
- +1shooting diff 4
- Double pile in diff 5
- Pass morale diff 3
Nothing over the top appart from the Double pile in. But off course +1 to shoot combined with the stratagem to affect Other sister in 6" could be super nasty.
Ps : Unit affected by the stratagem vessel of the emperor don't need to have act of faith rule. So in theory you could cast the +1hit Act of faith and AE spread it to multiple Exorcist.
Honestly they is not much to say here. It's still the same stuff as before but
-Canoness lead the army, have the captain rule (reroll 1)
-Celestine : Auto include, +1 invul save, rez unit, self rez, 4+ invul, 6 2+ s7 d2 melee attack.
-Missionary : grant +1 A in 6 aura, cancel flee loss on a 4+.
Classic sister squad : ws 4+, bs 3+, s/t 3 cost 9pt. Same as before. one special, one heavy still limited to melta/flamer/bolt weapons.
Rhino et Immolator get the 6+ inv rule.
-Geminae : Celestine bodyguard, can take them without her but they now take a slot.
-Repentia : 3+ 3+ fight with an eviscerator (s*2 ap -2 d2) -1 to hit.
-Misstress of repentance : Auto include if you have Repentia, grant them reroll charge, run and hit. Can trigger the 1d3 FP stratagem.
-Celestian squad : Veteran squad gain 1 attack, 1 ld and 3+ 3+. One extra sister can equip a melee weapon and the sarge can equip a pistol. They get a bodyguard rule (2+ transfer a wound from a character)
-Preacher : Aura bot for the +1A in 6"
-Hospitalier : Heal or Rez model.
-Dialogus : reroll AOF within 6, 30 pt is expensive for their stat but you need one or two :/
-Arco Flagellants : still cost the price of a SM, they have 2d3 attack each (3+ s5 -1 D1) . Note : there is a super fluffy stratagem that make each Flagellants attack 6 times each but you have 1/6 chance to die at the end of the phase. (extrimus trigger word !)
-Crusader : 13 pt for a stormshield and a power sword is not bad..but not great. They get AOF and Shield rule but don't have Sororita Keywords...can take a unit of 10, don't take slot if you have a priest and reroll hit on charge/when charged
-Death cult assassin : Reroll hit on charge or when charged. still 4 attacks 3+ s4 -2 d1 attack that reroll on charge for 17pts is ok.
-Seraphim squad : 3+ 3+ dual bolt pistol. 5+ invul from shield of faith, deep strike. can take 2 pair of flamer or fusion pistols. They are kind of good front liner with a shield combo you get them to 3++ can rez 3 per turn, once charged they can desengage move 12" and shoot again.
Note the flamer pistol are 1d6 shot now. +2pts from the sister
-Dominion squad : Normal sister but they can equip 4 flamer/melta/stormbolter. Vanguard = make an extra move at the start of the game and if embarked the vehicule does it. It combo very well with the immolator as you can move 12 before the game, move 12 first turn and shoot your heavy flamer. Kind of nasty against horde army (you do this after disembarking your sister.) +1points from the sister.
-Exorcist : pew pew pew 1d6 missile s8 ap 4 D6 at 48", they have shield of faith but can't cast AOF, so you need to use the AE stratagem to grant the +1hit.
-Retributor squad : Classical dev squad but can take Heavy flamer.
-Penitent Engine : If you can deliver them they will take out the intended target period. each one have 4 3+ s10 ap 3 d3 attack, they fight twice and they reroll on chargeoO. They are still 7w T6 4+ / fnp 5+ but i am not sure that is enough to cross the battlefield. (100pt)
6 options, only apply to Order infantry.
-gain 1 FP when loose one unit.
- +1 Act of fait rolls. (must have)
-Gain 1 fp when destroy one unit (4+)
- +1 A/S when charging, charged or Heroic inter.
-Overwatch on a 5+ and never loose more than 1 model on a LD test.
Honestly with the Faith rules like this, i don't think you can pick something other than Ebon Chalice (+1 AOF) sad :(
4 of them are very good :
Vessel of the emperor will : AE act of faith. (3cp)
Sacred rites : gain 1 FP (1cp)
Martyrdom : 1d3 FP when a character die.
Sacred banner of the millitant order (+1 Shield of faith roll for one battle round) Too bad it's only once.
A few not too bad :
-Extra relics (1/3)
-Purity of fatih : 1cp, roll 1d6 on a 4+ negate the psychic effect.
-Suffer not the witch : reroll failed wound roll against psycher.
There is only one : Shield of faith is 5+ while within unit is within 6". Between the Celestine, the priest and this aura, it really feel they want you to make a big blob of sister in the middle
- Magic mantle : 3++ for a canoness
-Brazier : Friendly order Deny the witch with 2d6 instead of one while within 6 of the bearer. It's funny when your rhino Deny the witch ^^
And that's is all for the Sororita !
Keep in mind it's a Beta Code while we wait for the sisters release this year !!
This betaDex is interesting but i am not sure i like the intended play style (a big blog of inf/vehicule in the aura range).
The intergration of priest and flagellant still feel artificial and i'd love to see more interaction/combo with the sisters.
I know i am late on the schedule (sorry but computer is stuggling since i updated my linux distr) i chain myself to my computer today and write all the review (next is the 8 , then regenage knight, then new mission, then vigilus fluff, then new formation... )
Chapter Approved 2018
Hello again :
Info on CA2018 :
It’ll let you customise your characters more than ever before!
Chapter Approved 2018 features a new character creation system for open play where you can build your very own legendary heroes. If you’re feeling creative, this year’s edition is going to be great for you.
…and your units!
One of the takeaways from the narrative play section was Battle Honours – a system that lets your units level up and develop new skills throughout campaigns.
Points drop on GK
Matched play fans have been scrutinising the new points from the book, and it’s clear at this point that one massive winner is the Grey Knights, who have seen sweeping points reductions across a swathe of units.
The Adepta Sororitas are back – and better than ever
Of course, Codex: Adepta Sororitas is one of the most exciting things about Chapter Approved this year, and we’ve had a chance to get an even better look at the rules. We’ll be previewing these in depth soon, but in the meantime, here’s another awesome Stratagem to tide you over:
Future of FAQ and CA
Hello everyone !!
GW presented their new approach for 40k update.
3 parts :
A couple of weeks after the release of every codex and Chapter Approved book, we’ll review all the questions and comments we’ve received to see if there’s a need for an errata. If that’s the case, we’ll get one out quick smartish! These will address any ambiguities or issues that might have cropped up, such as how new rules and Stratagems might interact in certain edge cases, or when there is a genuine error in one of the rules that stop it from functioning as intended.
2) Big phat FAQ
Major game-wide questions will be answered on a biannual basis each March and September when a wider set of FAQ updates will be released. These will be focused on anything that might emerge as more codexes, and thus more unusual interactions, make their way into the game and will address issues across multiple factions and publications. We’ll also use these to address balance issues in the game, so these might include a few changes to rules for overly powerful, or underrepresented units.
3) Chapter Approved
As new codexes arrive, and certain styles of army come in and out of fashion, the relative effectiveness of certain units in matched play will change. So we’ll be using Chapter Approved as a chance to reassess the points values of all units across the game (just like we did with the first Chapter Approved).
Chapter Approved promo video !
hello everyone !
Chapter approved video.
It's a facebook video if it's don't play click on the image.
Or go there
Chapter Approved: Points updated !
Morning everyone !!
Point update from chapter approved !
Source is Blog for the blood god : https://www.facebook.com/BlogForTheBloodGod/
Didn't looked at them yet so can't comment on anything ^^
Matched play update !
Hello everyone !!
New info from warhammer community concerning Matched !
Chapter Approved: Updated Factions !
Hello everyone !!
Chapter approved tease by Warhammer Community.
Each of the faction in the image are getting at least :
-1 Warlord trait
-1 One stratagem.
If the race have one or more strong thematic sub factions expect more.
ps : Wtf with the orc stratagem, maybe i forgot a buff somewhere but without a +1 to hit with ranged attack, you get an extra HIT every 18 shots for boys and BIKE TOO :D . Not super impressed ^^
Some exemple of what to expect :
New tease about Chapter Approved (24 new missions)
Hello everyone !!
New teasing made by gw community.
CA will have 24 new missions aimed at every kind of gamer.
6 Stronghold Assault
Some new rules representing flow of ennemies (like destroyed units come back on a 4+).
6 New eternal war Missions.
6 Maelstrom of War Missions.