NEWS

The Rumour Engine - A Feather!

Tags : cute rumour engine

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New Rumour Engine - feather-tastic!

Regards,
Lady Atia

created : 14 days ago

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Regimental Standard: Retro look at Tyranids (including Zoats!)

Tags : tyranids cute retro

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Howdy Guys and Girls :)

Today's Regimental Standard has a very cool article on retro Tyranids - including Zoats!

https://regimental-standard.com/2017/09/06/victory-declared-on-macragge-from-the-archives/

Regards,
Lady Atia

created : 20 days ago

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Blightwar: The Forces of Nurgle

Tags : cute nurgle

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Howdy Guys and Girls :)

Little teaser from Blightwar - what kind of factions make up the forces of Nurgle in AoS :P

Regards,
Lady Atia

created : 26 days ago

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The Rumour Engine - Bubbles and Holes!

Tags : cute rumour engine

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Hello everyone !!

Rumor Engine on tuesday now !

/cheers.
bob.

created : 28 days ago

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Who is Horticulous Slimux?

Tags : cute nurgle

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Howdy Guys and Girls :)

Some info about cute Horticulous, via Warhammer Community.

created : 28 days ago

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Blightwar on pre order + warscrolls

Tags : age of sigmar stormcast cute nurgle blightwar

Small thumb screenshot 2017 08 26 13.07.59

Hello everyone !!

Nz pre order are UP !

The main product is Blightwar this week (price is 314 nz dollars).
Content :


Blightwar

A 40-page softback book featuring:

- A brief history of the Realmgate Wars and the events leading up to Blightwar;
- An overview of Nurgle, the Chaos God of Pestilence who seeks to take over Ghyran with his own foul garden;
- An overview of the Stormcast Eternals, living weapons who blaze with celestial light as they scour Chaos from the Realms;
- Cycles of War – the Chaos invasion that became known as the War of Life, and the devastating impact of Nurgle’s malign influence;
- The Season of Sowing – details of Nurgle’s numerous unpleasant attempts to dominate, waging war on countless fronts to weaken the resolve of the Stormcast Eternals; no matter how decisively they are held back the chaos continues, and the sowings go on…
- An introduction to Horticulous Slimux and his dreadful mount Mulch – humorless genius and leader of the rotten assault on Ghyran;
- An introduction to Neave Blacktalon, instrument of Sigmar’s will who will accept neither defeat nor death in her zealous pursuit and destruction of Nurgle’s hordes.

Rules

- 3 Battleplans, which you can use to re-create key battles between the Stormcasts and the forces of Nurgle;
- Allegiance Abilities – battle traits that characterise the 2 opposing armies, to be used in games;
- 2 Warscroll Battalions, designed to make use of the entire selection of included miniatures from both armies;
- Warscrolls for every miniature, featuring their rules for use in Warhammer Age of Sigmar;
- Pitched Battle profiles for each unit and Warscroll Battalion, including points values and unit sizes;
- A separate rulesheet containing the core rules for Warhammer Age of Sigmar;
- A Wheel of Corruption, helping to keep track of Nurgle’s Cycles of War abilities in-game.

Miniatures

- 1 x Horticulous Slimux atop his fearsome mount, Mulch. He carries various horticultural tools (using the unpleasant lopping shears as a potent weapon) and prized specimens, and is dangling a Nurgling in front of Mulch to encourage this grumpy beast to move ever forward;
- 1 set of 10 Plaguebearers of Nurgle – these are each armed with plagueswords, and feature the option to assemble a piper and icon bearer;
- 1 set of 3 Nurglings – gruesome yet cheery stacks of creatures, with 27 possible combinations in total;
- 1 set of 3 Plague Drones of Nurgle – these come armed with death’s heads and yet more plagueswords, and feature the option to assemble an icon bearer and bell toller;
- 1 x Neave Blacktalon – a Stormcast Eternals Knight-Zephyros armed with a pair of whirlwind axes and a boltstorm pistol stowed on her belt. She has a choice of heads; one with a helmet, and one bare;
- 1 set of 3 Vanguard-Raptors, who can be armed with your choice of longstrike crossbows or hurricane crossbows;
- 1 set of 3 Aetherwings, large birds of prey aligned with the Vanguard-Raptors who attack on their masters’ command;
- 1 set of 3 Vanguard Palladors – these are armed with your choice of either boltstorm pistol or shock handaxes and strike javelins, and ride furious Gryph-chargers;
- 1 set of 5 Vanguard-Hunters armed with boltstorm pistol and either a shock handaxe or storm sabre, with options for a Hunter-Prime.

created : about 1 month ago

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Blightwar stream starting now!

Tags : age of sigmar stormcast cute nurgle blightwar

Small thumb bwars

Hello everyone :)

Blightwar stream is starting now !!

/cheers.
bob.

created : about 1 month ago

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Blightwar next week !

Tags : age of sigmar stormcast cute nurgle blightwar

Small thumb aos blightwar image1kxdr

Hello everyone !!

New starter set next week on pre-order

created : about 1 month ago

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Warmachine CID coverage (theme turmoil)

Tags : warmachine cute skirmish cid

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Morning everyone !!

CID update : Trollkins north theme and Mercenary in theme are into the CID for the next 2 weeks.

While the troll update is relatively easy work for the CID community, the theme aspect generate a big amount of discussion.
I know people on the blog are more GW oriented but allow me to give you a small debrief of what happening.

What is CID : Community integrated Development, it's a beta rule set where the dev interact with the player base before releasing new models.

Does it works : Yes relatively well, they enforce really hard forum rules (you can be banned if you fuck around, whine, troll, ..). They trimmed the writers very fast and focus on actual play testing. The community produced really good report.

What the problem this time ? : Theme !!

In warmachine you must play one of the 8 (or 9) factions, there is no inter faction alliance, but 2 of the factions (mercenaries/minions) are allowed to be recruited in regular army. In MK2 Merc/minions where so good that most of the good list used them over regular faction troops. In MK3 numbers of mercs units were nerfed hard + the ability to benefit from their buff was removed, this double nerf greatly reduced their utilisation to a few corner case (solo with generic buff)

Then enter the theme, Warmachine is like MTG with models, and at some points they didn't had any design space left into the faction. Without this space impossible to produce new models for the old factions (the big seller). To solve this problem they decide to use "Themed army list". To explain it to a 40k players, it's a sub faction. For exemple you could play : A space marines army (generic faction) Or in theme : A blood angel army, (with a limited units choice but extra special rules). Imagine how bloated would be the Space marines codex if there was no chapter dex and everything was included as generic SM entry !!!

Warmachine have this problem, for exemple the Cygnar empire (poster boy of the game) : have Storm knight (electric steam punk space marines), tempest order (magic mousquetaire pistolero), Trenchers (1914-1918 themed soldier) each of these have around 20 to 30 options + Big robot for everyone ^^ It's nearly impossible to add a new units to Cygnar without overshadowing an old unit (Hello Primaris marines ^^). With sub faction they can now develop more detailed units ex: The long range support unit will be different in the 3 themes and even if one is better then the other they will have a place in their theme (but not in the faction).

Easy fix, they just do what gw did a long time ago with : BA, DA, SW, GK for the marines.

So what is the problem already ??

They explained that "Theme" (read : Sub faction) are the new primaries building block and that's how they want the game to be played.
So themed army can now include a few mercs/minions choice, reducing the interest to play non-theme to nothing. They add this because everyone have a lot of mercs models shelved and non usable in theme. This is the point of contention. A lot of players (hard to quantify) want the un theme army list to be competitive. I am not sure that is possible anymore.
I think PP already moving forward and want to release 4 themes per faction ASAP covering each aspect of each faction, giving them a lot of "Design space" to fill the void sub faction are going to have.

What to think of the CID process by PP

Pro :
-Generate good rules update and always find the Cheesy/Imba combo before release.
-When canalized the community feedback is valuable and point thing that the Dev don't always see.
-A community can behave.
-Good communication by the dev team explaining intent behind rules change or concept they want tested.
-Time for troll to get buffed ^^

Cons :
-Delay : There is too much delay between the beta session closing date and the integration into the game. I mean they should do like blizzard when the test server close, on week (2 max) later the changed are implemented on the retail server. Right now we tested the tournament package for 2017 in march and it's still not in retail (should be next week).
- The decision of What to include in CID or not are not always explained.
-Theme : The word "Theme" should be replaced with "Sub faction" or "Mini faction"

That's it for the coverage of the CID in warmachine, i hope it was clear enough for the non players :D

/cheers.
bob.

created : 3 months ago

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The Rumour Engine - Tentacle!

Tags : cute rumour engine

Small thumb july5rumourengine

Hello everyone !!

Tentacle day ^^

(yea it's kind of slow these day ^^ but even the new WD is kind of empty :/)

/cheers.
bob.

created : 3 months ago

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