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General Handbook 2017 review (2/2)

Tags : age of sigmar review general handbook

Small thumb coverbob

Hello everyone :)

Yesterday we started our review of the GH2017 with Allegiance abilities, points and matched play. Today i'd like to complete the review with open and narrative play!

Open Play in GH2017

The Open play goal didn't change this edition. It's still a fast way to start playing, if you don't have all the models needed to fill the force organisation chart of matched play, don't want to bother with points or have models from different alliances.

While this didn't change GW pushed the envelope and spiced up the open play!

Multiplayer games: Coalition of Death

I think the biggest obstacle to wargames is having to play 1vs1. GH2017 tackles the problem and offers full support to 2vs2 or 1vs2 or 3vs3... in the form of Coalition of Death!

This is the first page of this section explaining different options:

Use wounds or points, uneven numbers of players, confederation, game master ... quite a number of cases covered.

Fog of War

The studio even considered the way we play and added a fun little twist with Messengers and Charge declarations ^^

That looks so funny, I imagine starting the game with both generals close to each other to be able to communicate and switching to messages when they are separated ^^

Other rules
But there is even more stuff in the Coalition of Death!
- There is only 1 warlord (AKA the super general of the 2 generals)
- Both generals can use their command ability but only affect their forces (even if they have the same Keywords)
- Finest hour: During a turn (random and secretly decided at the start of the game) your general gets extra omph.
- Divine Intervention: Divine help mechanism were failure is bad news ^^

Battleplan
There are 6 Battleplans with Coalition of Death, here's one example:

Basically you have to fight for the 6 points each to score victory points ^^

If you are into more chaotic multiplayer games, there is another option included in the book!

Multiplayer games: Triumph and Treachery

This game mode is crazy and my most memorable game of AoS was the T&T scenario in the White Dwarf.

T&T overview
- The Mod is for 3 players or more.
- Each turn you roll to see who is first. The winner of the roll "CHOOSES" who's turn it is. You are not forced to play first but instead you can choose someone else to see how things turn out. ^^
- Neutral: At the start of each phase you choose one player (and only one) to be your enemy for this phase - the other is neutral. It's important to choose well because only enemies get to pile in, neutral ones can't! (unless they spend treachery points)
- VP & Bribe: you can use Victory points as a currency to bribe other players!
- Treachery points: the worse the situation the more you generate, then you can use them on sneaky actions.
- You can use optional secret objectives.


There is even an option to use a Campaign map:

To conclude on T&T, this is my favorite mod for AoS. You can gather your friends and play like it's a board-game night, but with cool GW models!

Narrative play

Last but not least the narrative section. This is a rich blend of fluff and gaming.
The 3 importants parts that I am going to show you are:
- Time of war
- New Battleplans
- Siege Warfare

Time of War

7 regions of the mortal realms are represented, they all introduce new rules, spells, risks or gains. Here are two images of what you can expect:

Battleplan

6 new colorful Battleplans with a bunch of twist and fun ^^
They all look super interesting, but they are not playable without a bit of preparation in advance.
Most of them need scenery, extra beasts ...

Here's a small teaser of "The Beast Run":

And

A special spell offered to wizards in a different Battleplan "Against the Horde"

Siege Warfare

The last part covered by the review will be siege warfare.
The GW take on siege is that in the mortal realms fortresses come in all sort of forms and aspects so you don't really need the chaos fortress to play, you can use pretty much everything you have.

Setup
- You select one of the two battleplans, decide who is attacking/defending.
- Then the besieged deploys 5+ terrains pieces of his choice in his deployment zone, so if it's fit you could use 10 brayherd stones.

2 examples of a fortress:

Siege Phase

Before the game the assaillant can choose to: Starve, bombard the wall, dig a tunnel.
The besieged chooses a defense: Gather, repair, counter dig.
Both choices are made secretly!

Then you roll some dice and see what happen, this is before the game even starts. Then you can procede and play like normal. Just keep the scenery rules close to the hand ^^

Voila, that's it for the General's Handbook 2017.

Conclusion

Incredible value out of this book. 2016 was already great but this edition is even better! I wonder how they are going to keep up in in 2018 :D

Must buy if you play or want to play AoS :)

/cheers.
bob.

created : about 21 hours ago

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Wave of Allied Boxsets for AoS

Tags : age of sigmar general handbook

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Hello everyone !!

This week it's off course :
General's Handbook 2017.
Free play cards (review incoming in a moment)
Warscroll cards
13 allied box set !













So hawt stuff !

/cheers.
bob.

created : 1 day ago

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General Handbook 2017 review (1/2)

Tags : age of sigmar general handbook

Small thumb coverbob

Hello everyone !!

At last, the 2017 edition of the General's Handbook is on Pre order today and will be aviable next week.
We have the book (thx GW) so let's dive in !!

Overview

-Soft cover
-161 page, the book is jam packed to the last page. I am not kidding, the last page have IronJaws Warscroll Battalion :

Then it's the back cover. They used every page they had ^^

-Still 3 ways to play.
-Allegiance abilities, trait, special rules, relic, alliance list for each faction entry + chaos, order, death, destruction.
-Seraphon, fireslayer, ironjaws got extra Warscrolls Battalions with really nice background.

- Siege rules
-Multiplayers games
-Campaign mode
-Large number of fun Battle-plan.

Matched play


-No 40k update (shooting hero...)
-5 rules of one
-Allies in 400pt for 2000pt, can't be generals, no keywords added (in case you were wondering ^^), don't count toward min units but count for max.
-No cover for monster still apply
-6 Battleplans.

Points update

-Compendium units are not in the book anymore, from what i understand you can still play them (but i wait to see tourney rules)
-You get discount for taking full force units.

-70% of the units have points change, there is a little sun showing a change (very nice idea)

-Alliance option are noted at the bottom of the corresponding section :

Battle Trait

All the Allegiance have army wide special rules : Battle Trait.

After reading the book i find them very innovative like :

Ambush and HerdStones are nice idea !! (even if the spelling is weird for the placement).

I include 2 others exemples (can't add much more sorry)

Skryre :

Slaves to Darkness :

As you can see, lots of potential !!

Command trait

The general get one command trait :

Bray Herd exemple :

Cute to have thought about Scion of the Dark Gods ;) !

Artefacts

Each Allegiance get one artefacts table

And it's like this for all 20 Allegiances.
The real gold nuggets are the Battle Trait they are really a nice touch to the faction.

Grundstok Thunderers nerf

To better represent the content of the box, every 5 models you can replace rifle by 1 weapons of each and can't go 5 Mortars anymore.
Ho and btw Mortar range is nerfed to 12" (so it's just a bad aether canon).
I confess i didn't followed the all the GW announcement this summer but i hope players where aware of this change.

Ok that's it for the First part, i'll do Narrative, Open and other stuff tomorow ^^

/cheers.
bob.

created : 1 day ago

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Play tester video about GH2017

Tags : age of sigmar general handbook

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Hello everyone !!

New info about the GH2017


We asked Les from our play testing team a few questions about the new Generals handbook 2017 for Warhammer Age of Sigmar.

/cheers.
bob.

created : 14 days ago

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Looks like GH2017 will not include the 40k evolution.

Tags : age of sigmar general handbook

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Hello everyone !!

From reading the text on this image we can consider there no anti snipe characters protection in gh2017.
:( maybe in 2018.

(Even if this particular unit could have gained the "snipe" rule ^^)

ps: I'll admit i am not objective here, as a brayherd player all my supports are 5w with 5+ or 4+ save ^^

/toobad
bob.

created : 16 days ago

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Don't Panic if you don't see them !

Tags : age of sigmar general handbook

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Hello again !

Found this on twitter :O

/cheers.
bob.

created : 20 days ago

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General Handbook 2017 info for matched play

Tags : age of sigmar general handbook

Small thumb aosgenhandbookbalance rules3mae 500x123

Hello everyone !!

New stuff about general handbook 2017

Click on the image for starting a video made by play tester.

Original article : https://www.warhammer-community.com/2017/07/31/balanced-diverse-fun-matched-play-in-the-generals-handbook-2017-july31gw-homepage-post-3/

created : 20 days ago

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Grand Alliance: Death in the General’s Handbook 2017

Tags : age of sigmar general handbook death

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Morning everyone !!

Death teaser by Warhammer community :

Deathlords
Have Morghast as battle line and can take ally in other death faction.

Death courts delusion

NightHaunt deep strike rule


Nighthaunt forces make powerful and otherworldly armies in the new General’s handbook. They are capable of deploying to the battlefield in the middle of the game or even turning one of their Cairn Wraiths or Tomb Banshees into a Wizard. If you choose the Nighthaunt allegiance, you’ll also be able to benefit from Hexwraiths as battleline units, allowing for a whole army of spectral riders to run down your foes with.

Soublight (vampire)
Can now pick blood line for them and have their own artefact

MAKE BIGGER HORDE


One small but significant change that’s going to be great for Death armies in the new edition is Massive Regiments. This new addition to matched play is aimed at making horde units more viable by offering players a points discount when they take a unit at its full size; you’ll want to take your Skeleton Warriors in units of 40 and your Zombies in units of 60.

https://www.warhammer-community.com/2017/07/27/grand-alliance-death-in-the-generals-handbook-2017-july27gw-homepage-post-3/

/cheers.
bob.

created : 23 days ago

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General Handbook 2017 info

Tags : age of sigmar general handbook

Small thumb dfmsfy9waaqt0fs

Hello everyone !!

New info about general handbook 2017

-Alliance inside a grand alliance are now covered (more detail after)
-Allegiance abilities for dozens of new faction.
-Battle plan
-Multiplayer games.
-Siege warfare
-A few new battalion.

created : 25 days ago

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General's Handbook 2017

Tags : age of sigmar general handbook

Small thumb gh2017

Hello everyone !!

New video by GW announcing the GH2017.
Date is August.

very stranger things like ^^

/cheers.
bob.

created : 26 days ago

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