Warhammer 40000 Kill team: Face your Daemons
Hello everyone !!!
Rules for Daemon in 40k included in the Next WD have surfaced ^^
White dwarf is on Pre order and will ship on 19/06/2019
Custodes in Kill team !! & Sly marbo
Hello again everyone !!!
The 2 mains attractions of elite are for me : Custodes and SLy marbo :
The one you’ve been waiting for – the auric demigods that are the Adeptus Custodes are ready to enter Kill Team! First up, their kill teams will all benefit from an improved invulnerable save.
They also have a set of six Tactics that you can make use of. For example, if your opponent reckons they can get around your universal 2+ Save characteristics and enhanced invulnerable saves with psychic powers, you can teach them that the Adeptus Custodes are not so easily undone…
You’ll have the choice of two fighters in the form of the Custodian Guard and Allarus Custodian datasheets, the profiles for which will rival all but the most powerful enemy Commanders! For their own Commander, the Adeptus Custodes can call upon a Shield-Captain, who is powerful enough to defeat any adversary with contemptuous ease. Even when wounded almost unto death, the lions of the Emperor are all but unstoppable.
Not a lot of info teased but : ws 2+ and a Tactics that deal 1d3 mortal if you hit.
Check the source for looking at the other factions bonus : https://www.warhammer-community.com/2019/05/09/kill-team-elites-imperium-factionsgw-homepage-post-1/
Kill Team: Elites – Chaos Factions
Hello everyone !!
Kill Team Elite is on pre order next week and GW showed us the legion Trait :
Kill Team: Elites also introduces new rules for setting up models off the battlefield in Reserve, enabling you to bring them on later in the battle. Models in Reserve can either move onto the battlefield into their deployment zone, or make use of a new universal Tactic that enables them to outflank.
Tomorow Custodes Focus
Pre-order Preview: Elite Kill Teams and Funko POP! Vinyls
Hello everyone !!
Next week on pre order :
If you thought your hard-bitten kill teams of covert operatives were elite specialists within their field, you’d be right. However, if you think they’re the best of the best, think again! Get ready to take your game to the next level with Kill Team: Elites.
-Include Elite in KT
-New commanders : LoC and VX85
-Named :Snikrot, Nightspear, SLY MARBOooooo
- 2 new factions : Drukhari Obessions and Cult Creeds.
This Nurgle KT look super cool !
If you’ve been patiently waiting to decorate your desks or shelves with your very own Warhammer 40,000-inspired Funko POP! vinyls, you won’t have long to wait – they’ll be hitting the store shelves of Warhammer and Games Workshop stores next week. They’ll also be available at Warhammer Fest, so if you’re attending, you’ll be able to get your hands on some there!
GAMA News Part 1: Kill Team, Halflings in Blood Bowl and Kal Jerico
Hello everyone !!
First round of reveal from gama trade show :
-Kill team Elites : Add a bunch of new units (Eliteeee) and the Custodians !
-2 new kill team : Orcs and Thousand sons
The world of Blood Bowl is full of stories of triumph and glory – of teams that defied the odds and, through heart, soul and teamwork (or sacrifices to the Dark Gods), managed to rise above their limits and become legendary.
And then there are the Halflings.
Wow the models and the painting are incredible !!! Maybe one of the best ever !!!!
-The Halflings will be available in the coming months alongside a range of Halfling-themed goodies
KAL is BAck !
So good to have a new Kal model
There will be another round of reveal the 12/03/2019 at 20pm gmt and 11:59 pm GMT
Kill Team Arena Review
hello everyone !!
In less than 3 days you'll be able to get Arena for kill Team. It's a new expansion focused on competitive gaming. We'll review this in 3 parts:
the content of the box, the philosophy of the product and lastly, rules. Without further ado let's start :
The box cost 55£ and include :
- 2 x 22x30” double-sided, folding card gameboards that are used for the missions in this game. So that make 4 maps.
-2 sprues of scenery containing each: 5 doors, 4 barrels, 10 crates, 1 pipe, and 1 cylindrical container.
-2 deck of objectives cards
-12 missions cards (cards version of missions in the Arena rulebook, very handy)
-Tactics cards for 2v2 missions (what more tactics ? Rly?)
Honestly, even if the sceneries sprues are of great quality it's quite expensive for what inside. Yes, there are 2 boards and they are dual faced still it's steep. On the plus side, you need 1 box for 2 players so if you are a club or a group of players you can save some money here. In 2vs2 you need 2 box :/
Nothing bad to say on the stuff inside, it's GW quality, everything is top notch.
The design intent is competitive gaming ! The set of rules force moving up the field, holding points, assaulting position and so on...It's obvious that kill team focused on only long range shooting or with a very low count of models (while stronger) are going to suffer in this game mode.
Furthermore, the map offers a lot of LOS blocking elements. It's quite easy to move covers from cover and stay out of sight. At best you will be getting obscured target. So all the teams specials abilities that improve obscuring or remove obscuring from target get a lot of values in this Arena (i think)
One other interesting part is the symmetry of all the missions. All maps are 100% symmetric and have the same covers in the same positions. So it's 100% fair games.
The Objectives are multiple in each game and include all component of the game like: ranged and melee take out, holding point, moving fast ...it's really interesting to see the attention they accorded to these and made sure to force interaction between the two players. Lastly, each mission has an optional special objective that can be chosen.
Game duration: all games of Arena last 4 turns! nothing more.it's quite fast if you think about it, each model is going to move 4 times max! I like it a lot as it going to make each decision really important
To sum it up, Arena games are: short, filled with objectives, force you to interact with the other team and require you to have a diverse kill team. At least that is the intent we will see what the meta look like in a few months.
The good news is no tactics inflation for this game mode (in 1vs1) yea they added nearly nothing (it's not like we needed more ^^). Still, there are a few added rules and some specifics in the missions and boards.
You can't ignore wall with any rules. Meaning you can't fly over walls, you can't shoot through wall or melee. Walls also grant obscuring if you can't see 100% of the model
Cost your movement to open or close, they slide into the wall and you can take MW if you prevent the closing with your base. They can't be attacked
There is a new overwatch tactic that allows to shoot during the charge. The intent is to allow the shooting player to wait for the charger to be in LOS before shooting. (1CP)
(I'd love to play in a double kill Team tournament)
While I regret that there is no rules on how using the other terrain set or boards in a competitive setting it's a good box.
Very welcome addition to kill team, the intent really reminds me of Shadespire and i am eager to play it more !!
Cult review coming this week end (hopefully )
Pre-order Today: Kill Team Arena, New Commanders and More
Hello everyone !!
On pre order this week :
Also watch the video it's awesome !!!
Kill Team Arena next week
Tags : kill team
Hello everyone !!
Next week on pre order is the Arena boxed set for competitive play.
In a nutshell :
-You draft your 100pts from your 20 models roster after looking at the opponent roster.
-2 levels of objectives : one common and 3 secrets drawn from cards at the start of the game.
Killzone: Sector Fronteris Environment Expansion!
Starn's Disciples (genecult gun slingers)
Kill Team Arena !
Tags : kill team
Hello again !!
Kill Team: Arena is designed to transform Kill Team into a tournament-ready competitive skirmish wargame. Inside the expansion, you’ll find rules designed to offer a tightly balanced gaming experience that’ll test your tactical abilities to the limit, plus guidelines for running events of your own. Pre-constructed maps provide a consistent gaming experience for all, while a set of missions ensure a varied and exciting challenge.
That’s not all – Kill Team Arena also features terrain, as well as rules for fighting in ultra-close confines, representing battle fought in endless corridors of Space Hulks or the caverns of an underground base. What’s more, it’ll be released alongside two new sets – Starn’s Disciples and Theta-7 Acquisitus, both featuring all-new Commander miniatures – each a brand-new unit for their faction, for both Kill Team and Warhammer 40,000.
The Kelermorph is a gunslinging hero capable of cutting down enemy Characters in a blaze of high-calibre revolver fire, while the Tech-Priest Manipulus specialises in dealing devastating damage at range with the magnarail lance:
Lastly, we’re bringing you a brand-new Killzone to battle over – the far-flung Sector Fronteris! This battlefield lets you recreate the high-stakes action of a frontier shootout with a distinctly Warhammer 40,000 flair – we can’t think of anywhere better to put your new Genestealer Cults gunslinger to the test…
New White Dwarf format and Kroot mercs for KT
Hello there !!
GW just anounced an update to the WD. During the presentation video
you could see that Kill Team will have soon Kroots Mercenaries.