Watch the Q/A warhammer 40000 9th ! (7pm BST)
Hello everyone !!!
First 9th Q/A start at 20 Paris time (or 19BST). Will try to do a transcript here!
1) Vehicle melee / anti range horde in melee, what's in for Ork and nids assault?
Terrain going to help a lot horde and assault, the terrain more meaningful :
Terrain block LOS a lot, more work to get LOS, MORE TERRAIN, the amount of terrain used in BETA is written in the book. THE most balance experience needs the right amount of terrain.
-Change to OVERWATCH
-Leaving Combat is changing with some new core stratagem
2) TURN MECHANICS: No change, they keep the 8th turn system.
3) Reserve Change :
Spend command point to put things in reserve. you use CP to do what the commander of a battle would do. They are an asset the commander use.
So you can use CP to put units in reserve.
Units come in play in a later turn, and as more turn pass you get more option to enter (flank, back, deep strike ?...) It's a nice buff to melee army and you can hide your big boss turn one if you don't have the initiative.
4) TERRAIN RULES :
Not only to block los, but it's also more fun and more clear.
It's a nice system that means that the terrain has a nice impact on the game without being bothersome. It's not done by using a bunch of rules on top of another.
Ex: Terrain can get the "TAG" obscuring (block los). Different type of terrain will have different rules. And it should feel a different experience. The terrains is to be the third player.
Frustrating interaction has been removed, and "cheesy" gameplay has been removed as well. ie: Dread not attacking a model to high in a cover.
5) Nids players fear, blast, hordes, melee :
Monsters and tank can both shoot in melee (count as pistol ?) and monsters got very cool rules
6) Missions and Scoring Change :
-More balanced mission in matched reducing skew list.
-Narrative & more immersive (they seem to be a lot more hyped about this one)
-Each of the ways to play will be improved by the mission.
-Improved competitive Mission, something new is coming that was never made before in 40k.
Mission is the 4th Players (terrain was the third)
7) Weapons with a random number of shots and explosive are still in the game ?
The random numbers of shots rule is still in the game. Blast rule mitigate randomness against hordes.
8) SW get the new bikes as well and DeatWatch too.
9) DeatWatch ? soon after 9th.
10) Old Marines: still in the game and are not leaving anytime soon.
11) Chainsword coming for Death Companies.
12) New major Character is coming (beside the necron one) : ? some tease, about Christmas trees, but nothing substantial .
13) Death Korps rules ?.
40k team write all the rules now, for all the 40 models, even if they are in resin, metal, plastic. Books are coming to deal with the FW range (i realise now that i am super excited for this). I wonder if more stuff from HH is going to be included in the game. Maybe you can pay CP to add relics from an Old Ages ^^
14) 6 is always an HIT
15) Crusade Narrative: Will new codex include Crusade rules ?.
YES a lot of content in crusade comes from the codex released in the 9th. Fluff will be made into rules for the Crusade system.
Crusade is advised to starts at combat patrol, and as you gain points you gain new units or LVL your forces.
16) Missions are different depending on the army size. So you get the best play experience.
17) Core rules are a bit longer now (more than 8pages) but it's more about example and diagram. Rules appendix is included in the Corebook, for all the weird rules interaction.
18) Matched play and Eldar flyer dominance ?
MODIFIER cap at +1 / -1, so it's easier to hit them.
Flyer rules are Much more interactive. If for example you suffer from bombing or strafing run you can interact (with CP I guess)
19) Morale change :
Yes, combat attrition rule and more moral interaction, it's less binary now. Scary units should do more thing.
Before it was morale does nothing or the whole unit get wiped. Now it's going to be more interesting. Also terror troops should get more mileage out of their abilities.
20 ) More units to Warhammer legend?
Over time yes, very gradual...they don't plan to carve Chunk of codex each time...
Not a lot of movement. Don't stress for the tiny marines.
21) Cp generation :
Studio love CP, find it's an interesting mechanic.
CP are army size dependant, we all start with the same number of Command Points.
22) Power level still a thing :
Power level will be adjusted when it needed. not often but when it's needed. Slower update than Matched points but they want to maintain the integrity of the game.
23) Can crusade be used for Convention play?
Yes, fit 1 or 100 persons, it's your narrative.
It's possible to reconcile a matched army with crusade army. there are ways to even the odds.
24) Mortal Wounds change?
25 ) Soup is still viable ?
Yes soup is very viable but is now symbolised by command points.
If you want stuff from more than one codex you have to pay CP. (in matched play)
26) New codex will include the best stuff of the PA book. maybe not everything will cut.
27) Cp scale with games, mission affect that as well.
28) Crusade rules? grant in-game benefits ?
yes, battle scar, unlock stuff with experience, rules, weapons, relics...
Army grows and change. In-game, benefit come at a cost thought it's Balanced.
29) Do I need to include troops? since CPs are free ?
Detachment will have a requirements depending on the one you want, but troops are not needed to unlock CP.
30) List build change du to CP :
More freedom, it's about the army you want to play and not the one you need to have to unlock CP.
Play the models you want.
31) What are blast weapons / and horde?
It's in the Appendix, Blast is in the weapon profile, like assault or heavy give benefit for shooting bigger unit.
Horde was not explained so I guess it's like in AOS for canon or some endless spell, you get a bonus number of shots based on the size of the unit.
32) Better Chainsword?
Differents Stat line for intercessor assault Chain sword and marines Chainsword. (they made a lot of jokes about dual-wielding Imperial guard so it was not super clear but they confirmed that space marines/intercessor Chainsword have different statsline
33 ) What is your favourite aspect of the 9th?
Stu : Terrain rules are awesome (YAY) encourage interaction with the terrain. Crusade content is very very cool.
Pete : Matched Play and Command points. Terrains rules, crusade.
Hype is real !
Warhammer 40000 : Preview post
Hello everyone !!
It's the Big day, the Biggest 40k reveal eveeeeeeeeeeeer ^^
Nice video showing Sisters and SM fighting Necrons. The Animation was fine, marines a bit stiff but loved it.
Hell it's about time ...
Gauss Flayers or Reapers (shorter range more powerful assault weapons).
More Zombie like, Living dead theme increased.
Warriors are showing that they are the lowest necron form, with cheap reanimation protocols.
New novel about Ultramarines.
It's going to be a new series like HH or Beast arise...
Wrote by Haley (the first one ) but more writer will be joining.
Focus on Indomitus Crusade.
I guess it's aiming at new person to 40K
-1 More refined
Lots of testing and rules clearing, refining.
-2 crusade for narrative play, exp & campaign.
Full narrative mode where you start from a small band to big army with lot of backstories...they seem to be very hype about it.
-3 more command points.
Reducing taking unit from more than one codex for CP generating.
Everyone start with the same number of CP.
-4 Tanks can shot in combat
TANK will crush you and shoot something else.
-5 terrain rebuilt, block los, give bonus.
Terrain were too streamlined (like AOS) and now they are making more interesting terrain (like AOS terrain and warscroll ?).
Bigger impact on the game. Should help combat troop.
-6 combat patrol to big battles.
Multiple level play should be FUN now. Even at 750 pts on the coffee table. Not being a strip down version of the game.
-7 Change to strategic reserve.
Change to reinforcement: You can protect your important unit from getting killed before you play.
More option to come in.
-8 AE weapons get max hit against big unit.
Get benefit against big unit.
-9 More aircraft rules.
Rework on the plane rules, can fly off and come back.
Don't block ground unit. (removing old exploit are cool ^^)
He look big !!
Warhammer Reveal on twitch : Watch the stream here !
Hello everyone !!!
Watch the stream, comment down there, i'll update this post as this go !!!
Have fun today :D
Warhammer 40000 anime
Style is very cartoonish like a bit like avatar the last Airbender don't you think?
It's one reveal each 15/20 minutes
These are the Alarith Stoneguard, the elite infantry of the Lumineth Realm-lords. They fight like immovable objects, wielding magical hammers that crush enemy skulls with a single blow. We hope that you’re ready to start seeing all of your problems as nails.
Phil presented some fluff as well :
-During age of myth there was some civil ealves war (again ?) they went full junky on Hysh stone. Now they make amend wit the nature and use aethercrack responsably.
Big stone bull is a mountain avatar that light elves make amend to
Stone bull and Hammer Aelves have synergies together and buff each other.
Multiple building options, shield, helmet, for the foot and horse version !
Design to production is 3 months time for plastic LOTR (it's rare they give this sort of info)
Warhammer 40000 Clone Master !
Awesome model !!! really !!!
As well as returning with an epic new model, Fabius is also the cover star of the next book in the Psychic Awakening saga – War of the Spider. As he spins his plans and schemes, his enemies close in on him – the Death Guard, Officio Assassinorum and Talons of the Emperor all have their reasons for wanting to stop Bile. Along with background on the battles taking place amid the ruins of the Cadia System, the book will include new rules for the Adeptus Custodes, Sisters of Silence and Imperial Assassins. There are also additional rules for each of the seven Plague Companies of the Death Guard and a new Chaos Space Marines sub-faction called Agents of Bile, representing the twisted creations of the Clonefather.
Most favored models ever !!! Honestly the Warcry models are so fucking good !
Wow, the non-helmeted version is even better !!!!! plz now remake Sanguinius plz
Bored at home ? : Warhammer TV is free on twitch !
Hello everyone !!
These are difficult times, Nurgle is getting stronger and everyone is stuck at home.
But rejoice !! Warhammer TV twitch channel is Free for now !!
Loads of content to watch as there are 1485 videos right now ! Enough to stay home for 3 months ^^
Good luck everyone!!
Stay Healthy and wash your hands!
Ps : Thx Xavi for the idea !
Transcript of the twitch show (07/06/18)
Tags : twitch
Hello everyone !!
Transcript of the today twitch !
-Big video presenting Inquisitor Martyr, Sand box diablo like in the 40k universe + random generated objectives. Sometime you can get chained mission.
+1 big mission
+1 pve campaign.
Check the steam page for more info.
Space Hulk Tactic
Space hulk + Cards game
- 4 SM chapters
- 4 hive fleets.
2 narrative campaign (blood angels or Hive fleet)
You play with a hand of cards,
Multi vs IA or Players (hooo sexy)
look fun !
Diablo like in AOS
Pen and Paper RPG
-WFRPG is getting finished
-Cubicle 7 is working on the AOS rpg.
-Wrath and glory on pre order + on the 16th june you can get a free mission + 4 pre gen.
Question : Is horus Heresy going away ?
No, they had to remove some models and kits that's all.
There is a small team that works on it.
Question : Going 8th ?/b>
Nope 7th work better for marines vs marines. So they keep HH in 7th.
Question : New book ?
Yes book 8 Malevolence (it's a CGI render)
Blood angels vs daemon,
Daemons of the Ruinstorm (permanent daemon)
(see image at the bottom)
Tease : FW model so big that it didn't fitted in the orange box.
Question : Dark angels ?
Question : New cybernetika ?
Nothing in malevolence but the one after.
Question : Fire of phrytaxis ?
40k Personnal project of Andy in the 7th and then 8th poped and it got sidelined
They want to finish it but not soon.
Question : Warpsmith model
At some point
Who is Alpharius ?
Yes, twelve !
FW skitari kit ?
No skitari rules for 40k soon
Planned but no manpower ATM
Balancing Psychic phase
Magnus did nothing wrong
In malevolence, other chapters get access to psychic power so thousand sons doesn't stay as the only one playing in this phase.
that's all !
Dark Angel Fluff with P.Kelly
Hello everyone !
Stream is on on twitch
Phil Kelly is talking about Dark Angels Fluff
I'll update here if we have any hint or revelation made on the stream.
Luther : Chaos corrupted him + all other under him (as per canon).
Lion was delayed by Chaos.
Went back and wasted the planet ^^
No lion return yet but still sleeping in the Rock.
Half admitted that recent developments blurred the white/black line.
Pete Foley on twitch
I am watching yesterday's Pete interview, adding interesting parts as I hear them.
- Chapter approved: Is part of the commitment they have to keep the game updated with things that won't work, updates, nerfs and buffs, suggestions. In a nutshell they are listening. They half admitted that they are doing a better job at looking at the game now than before.
-The range of options on units stay the largest possible but with a matched point conterpart. No problem doing ultra powerfull units if the points are spot on.
- Pete was an 'Eavy Metal painter (and now he's lead designer for 40k - wow what a man).
- With the new rules format (Warscroll style), they have an easier time to make a models rules fit what they are supposed to do in the fluff.
- Facebook is a good channel of communication with the dev team.
- The fact that customer comments showed that it was too hard to start 40k was a prime motivation for 40k v8.
Not much else.
Jes Goodwin interview transcript (on warhammer tv)
Hello everyone !!
Twitch interview with jes is on going !
First phase is complete (starter)
Started 3 years ago on primaris
Jes was super stressed about but happy it got well received.
jes like his marines "stripped" of fioriture
MK10 armor were designed with their role in mind.
They designed the starter kit to be "plain" to make room for future characters. Jes explain that if they started with a lot of details, specials characters would be overburden.
Jes making joke about possible salamander presence.
jes may have lost(stolen?) sketchbook for the Primaris.
Intercessor : Basic trooper, helmet and shoulder are same size of the old marines. Added some details between knee and waist.
Some tech bitz ,like plug for blood transfusion, com unit on the sergeant wrist, gorget for more defense style, Ankle protection. Some of these design were already drawn for MK8.
They played alot with the waist/legs joints to give them dynamic poses (i think we can expect solid option when the multipart kit are released.)
The idea was make small difference in design on the bolt pistol, some have a shorter clip or bigger nozzle.
A bite more decoration but not overdone.
The rank is not new but come from RT era. the Painting on his helmet come from an very old painting guide.
Multiple option of face mask, respirator, face.
Gravis captain :
gravis armor is a layered armor, the armor is bigger because there are more layer and not because it just a whim.
Different mk10 by design, adapted for flying tactical assault. They are not designed to be assault marines. They are drop trooper.
It's an heavy armor, mix of grave chute and flying armor, bunch of renforced bitz. The weapons design is supposed to reflect the rules and the role they have in mind.
Plasma gun units :
Same sort of armor as tactical,
They have multipart facemask/helmet/respirator options.
Dread is a framework, Different style of armors for different roles.
there could be option for opened cockpit or sarcophagus (but maybe it was only by design)
Repulsor tank :
it's not a grav tank, it's nothing like a speeder.
It's a powerful tank not an agile one. It's a brutal brick.
There are lof of gothic details inside and on the back.
It's not a MBT but more a transporter with support pack sculted on.
Artist division interview by warhammer TV
Hello again everyone !!
Super interview by warhammer tv about the illustration on gw IP.
I saved some picture.
Twitch transcript : fluff about shadespire
hello everyone !!!
Quick transcript about Alexander Tuxford interview, a fluff writer for "ShadeSpire skirmish"
-Warhammer underworld : Shadespire is a town.
-City of shadespire exist between light and shadow realm. but before that, it was a trading hub in the realm of death. A wealthy place with a new class of self made man "cataphran". They invented how to store soul so they dont depart (and could transfert knowledge too). Off course Nagash wasn't super happy about soul not departing to him and felt hungry and hangry. Then he goes all magical on them and boom remove the "soul from the city" it was in the age of mythe. The town was left to rot in the desert during the age chaos with no one knowing about it. It's because everyone was so scared of nagash curse, map were burned, messenger were killed and so on. Town is very very big with a bunch of artifacts, gems etc "stuff of legends"
-So now the city was rediscovered and warband goes into it to loot and be the next great warlords !
-Not everyone in the realm of death is a skeleton with a sword. There are free peoples in it (more morose?). So you can build warbands from any alliances X realms combination !
-The desert around is a bone desert with winds that suck your souls and transform you into skeleton. (killing around 50% of the person sent ^^)
-It's more than creating a city it's about conceptualise the whole realm of death.
-In the realm of death there are a few oasis with water and plant where living can survive.
-As ppl from the realm of fire have the "passion of fire". In the realm of death the "cataphran" (not sure about the writing) cheated death and this was the greatest achievement, so that is a defining point of them.
-Shadespire details : Hills of bones engulfing parts of the city, horrible spirit roaming around.
Blades of khorne :
-writer (alex) joke about : Difficulty to find synonym to blood ^^
-Some rambling about number 8 and some tribes that cut their fingers to get to 8 ^^
-Why number 8 ? : no answer.
Age of myth
-There was a lot of wealth and empire in the age of myth ! it's interesting to imagine how these nobles house crumbled so fast in the age of chaos !
that's all for now !
Prediction : pretty sure we are going to see an army or something with these "cataphran" (maybe a native english speaker could help me with the writing.)